Passive Skill:Eternal~notable~endurance~1: Difference between revisions
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(PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
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|id = eternal_notable_endurance_1 | |id = eternal_notable_endurance_1 | ||
|name = Eternal Resilience | |name = Eternal Resilience | ||
|jewel_type = Eternal | |||
|is_notable = True | |is_notable = True | ||
|int_id = 0 | |int_id = 0 | ||
|icon = EternalEmpireOffensiveNotable | |icon = EternalEmpireOffensiveNotable | ||
|stat1_id = gain_endurance_charge_per_second_if_have_been_hit_recently | |stat1_id = gain_endurance_charge_per_second_if_have_been_hit_recently | ||
| | |stat1_min = 1 | ||
|stat1_max = 1 | |||
|stat_text = Gain 1 [[Endurance Charge]] every second if you've been [[Hit]] [[Recently]] | |stat_text = Gain 1 [[Endurance Charge]] every second if you've been [[Hit]] [[Recently]] | ||
}} | }} |
Latest revision as of 16:11, 10 May 2022
Eternal Resilience
Notable Passive Skill
Id | eternal_notable_endurance_1 |
---|---|
Integer Id | 0 |
The correct title of this page is eternal_notable_endurance_1. It appears incorrectly here due to technical restrictions.
eternal_notable_endurance_1 is the internal id for the Eternal Resilience passive skill.
Stats | ||
---|---|---|
# | Stat Id | Value |
1 | gain_endurance_charge_per_second_if_have_been_hit_recently |