Passive Skill:AscendancyAscendant48: Difference between revisions

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|stat5_id                            = life_regeneration_rate_per_minute_%_per_trap_triggered_recently_up_to_20%
|stat5_id                            = life_regeneration_rate_per_minute_%_per_trap_triggered_recently_up_to_20%
|stat5_value                        = 120
|stat5_value                        = 120
|stat_text                          = 25% chance to Blind Enemies on [[Hit]]<br>Damage Penetrates 8% of Enemy [[Elemental Resistance|Elemental Resistances]]<br>30% increased Area of Effect<br>Regenerate 2% of [[Life]] per second for each [[Mine]] Detonated Recently, up to 10% per second<br>Regenerate 2% of [[Life]] per Second for each [[Trap]] Triggered Recently, up to 10% per second
|stat_text                          = 25% chance to Blind Enemies on [[Hit]]<br>15% increased Cooldown Recovery Rate<br>30% increased Area of Effect<br>Hits have 15% chance to deal 50% more Area Damage
|connections                        = AscendancyAscendant30
|connections                        = AscendancyAscendant30
}}
}}

Revision as of 15:40, 2 April 2023

Saboteur
Ascendancy Passive Skill
IdAscendancyAscendant48
Integer Id58827
Reminder Text(You can only take one of the three Shadow Ascendancy passives)
(Recently refers to the past 4 seconds)
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
Ascendancy ClassAscendant
Connections
25% chance to Blind Enemies on Hit
15% increased Cooldown Recovery Rate
30% increased Area of Effect
Hits have 15% chance to deal 50% more Area Damage

AscendancyAscendant48 is the internal id for the Saboteur passive skill.

Stats
#Stat IdValue
1global_chance_to_blind_on_hit_%25
2base_penetrate_elemental_resistances_%8
3base_skill_area_of_effect_+%30
4life_regeneration_rate_per_minute_%_per_mine_detonated_recently_up_to_20%120
5life_regeneration_rate_per_minute_%_per_trap_triggered_recently_up_to_20%120