Born to Fight: Difference between revisions

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{{Passive skill box|Born to Fight}}
{{Passive skill box|Born to Fight}}


'''Born to Fight''' is a [[notable passive skill]] that grants additional [[strength]] and [[accuracy]] rating. It also grants increased [[attack speed]] and [[physical damage]].
'''Born to Fight''' is a [[notable passive skill]] that grants additional [[strength]] and [[physical damage]]. It also grants increased [[attack speed]].


==Anointment==
==Anointment==
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
*Undocumented:
**No longer grants +20 to Accuracy Rating
{{Version history table row|3.14.0}}
{{Version history table row|3.14.0}}
* The increased Melee Physical Damage and increased Melee Attack Speed modifiers are no longer restricted to Melee only.
* The increased Melee Physical Damage and increased Melee Attack Speed modifiers are no longer restricted to Melee only.

Revision as of 16:56, 2 November 2021

Born to Fight
Notable Passive Skill
+20 to Strength
26% increased Physical Damage
4% increased Attack Speed [1]

Born to Fight is a notable passive skill that grants additional strength and physical damage. It also grants increased attack speed.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Violet OilViolet OilGolden OilBorn to Fight
+20 to Strength
26% increased Physical Damage
4% increased Attack Speed

Version history

Version Changes
3.16.0
  • Undocumented:
    • No longer grants +20 to Accuracy Rating
3.14.0
  • The increased Melee Physical Damage and increased Melee Attack Speed modifiers are no longer restricted to Melee only.
2.0.3
  • The Born to Fight notable passive skill now grants 20 additional Accuracy Rating.
1.3.0
  • Increased Melee Physical Damage increased from 20% to 26%.
  • Added Increased Melee Attack Speed.