Passive Skill:Melee~damage2019: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
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|stat1_id = melee_physical_damage_+% | |stat1_id = melee_physical_damage_+% | ||
|stat1_value = 4 | |stat1_value = 4 | ||
|stat2_id = | |stat2_id = melee_weapon_ailment_damage_+% | ||
|stat2_value = 4 | |stat2_value = 4 | ||
|stat_text = 4% increased Melee [[Physical Damage]]<br> | |stat_text = 4% increased Melee [[Physical Damage]]<br>[[Attack|Attacks]] with Melee Weapons deal 4% increased Damage with Ailments | ||
|connections = jewel_slot1974,melee_damage2020 | |connections = jewel_slot1974,melee_damage2020 | ||
}} | }} |
Latest revision as of 21:35, 13 March 2020
Melee Damage
Passive Skill
Id | melee_damage2019 |
---|---|
Integer Id | 18901 |
Connections |
The correct title of this page is melee_damage2019. It appears incorrectly here due to technical restrictions.
melee_damage2019 is the internal id for the Melee Damage passive skill.
Stats | ||
---|---|---|
# | Stat Id | Value |
1 | melee_physical_damage_+% | 4 |
2 | melee_weapon_ailment_damage_+% | 4 |