Passive Skill:AscendancyAscendant35: Difference between revisions
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|stat3_id = mark_skills_curse_effect_+% | |stat3_id = mark_skills_curse_effect_+% | ||
|stat3_value = 25 | |stat3_value = 25 | ||
|stat_text = Projectiles gain Damage as they travel farther, dealing up<br />to 50% increased Damage with [[Hit|Hits]] to targets<br>[[Skill|Skills]] fire an additional Projectile<br>25% increased Effect of your Marks | |stat_text = Projectiles gain Damage as they travel farther, dealing up<br />to 50% increased Damage with [[Hit|Hits]] to targets<br>[[Skill|Skills]] fire an additional Projectile<br>25% increased Effect of your Marks<br>increased Movement, Cast and Attack Speed (Hidden) | ||
|stat4_id | |stat4_id = action_speed_-% | ||
|stat4_value = -8 | |||
| | |||
|connections = AscendancyAscendant26 | |connections = AscendancyAscendant26 | ||
}} | }} |
Revision as of 14:44, 11 November 2021
Deadeye
Ascendancy Passive Skill
Id | AscendancyAscendant35 |
---|---|
Integer Id | 34567 |
Reminder Text | (You can only take one of the three Ranger Ascendancy passives) |
Ascendancy Class | Ascendant |
Connections |
Projectiles gain Damage as they travel farther, dealing up
to 50% increased Damage with Hits to targets
Skills fire an additional Projectile
25% increased Effect of your Marks
increased Movement, Cast and Attack Speed (Hidden)
to 50% increased Damage with Hits to targets
Skills fire an additional Projectile
25% increased Effect of your Marks
increased Movement, Cast and Attack Speed (Hidden)
AscendancyAscendant35 is the internal id for the Deadeye passive skill.
Stats | ||
---|---|---|
# | Stat Id | Value |
1 | projectile_damage_+%_max_as_distance_travelled_increases | 50 |
2 | number_of_additional_projectiles | 1 |
3 | mark_skills_curse_effect_+% | 25 |
4 | action_speed_-% | -8 |