Passive Skill:AscendancyAscendant35: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
 
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
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|name                                = Deadeye
|name                                = Deadeye
|reminder_text                      = (You can only take one of the three Ranger Ascendancy passives)
|reminder_text                      = (You can only take one of the three Ranger Ascendancy passives)
|icon                                = Ascendants/Deadeye
|icon                                = Deadeye
|ascendancy_class                    = Ascendant
|ascendancy_class                    = Ascendant
|is_multiple_choice_option          = True
|is_multiple_choice_option          = True
Line 17: Line 17:
|stat5_id                            = no_extra_bleed_damage_while_moving
|stat5_id                            = no_extra_bleed_damage_while_moving
|stat5_value                        = 1
|stat5_value                        = 1
|stat_text                          = Projectiles Pierce 2 additional Targets<br>Projectiles gain Damage as they travel further, dealing up<br />to 50% increased Damage with [[Hit|Hits]] to targets<br>[[Skill|Skills]] fire an additional Projectile<br>100% increased [[Accuracy Rating]]<br>Moving while Bleeding doesn't cause you to take extra Damage
|stat_text                          = Projectiles Pierce 2 additional Targets<br>Projectiles gain Damage as they travel further, dealing up<br />to 50% increased Damage with [[Hit|Hits]] to targets<br>[[Skill|Skills]] fire an additional Projectile<br>100% increased Global [[Accuracy Rating]]<br>Moving while Bleeding doesn't cause you to take extra Damage
}}
}}

Revision as of 06:50, 1 July 2018

Deadeye
Ascendancy Passive Skill
IdAscendancyAscendant35
Integer Id34567
Reminder Text(You can only take one of the three Ranger Ascendancy passives)
Ascendancy ClassAscendant
Projectiles Pierce 2 additional Targets
Projectiles gain Damage as they travel further, dealing up
to 50% increased Damage with Hits to targets
Skills fire an additional Projectile
100% increased Global Accuracy Rating
Moving while Bleeding doesn't cause you to take extra Damage

AscendancyAscendant35 is the internal id for the Deadeye passive skill.

Stats
#Stat IdValue
1projectile_base_number_of_targets_to_pierce2
2projectile_damage_+%_max_as_distance_travelled_increases50
3number_of_additional_projectiles1
4accuracy_rating_+%100
5no_extra_bleed_damage_while_moving1