Trap Damage and Trigger Area: Difference between revisions
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{{Passive skill box|Trap Damage and Trigger Area}} | |||
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'''Trap Damage and Trigger | '''Trap Damage and Trigger Area''' is a [[small passive skill]] that grants increased [[damage]] and trigger area for [[trap]]s. | ||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|2.6.0| | |||
* All of the increases to trap trigger radius and mine detonation radius have also been changed to increased area of effect. As a result, all of these values have been doubled on the passive tree. | |||
}} | |||
{{Version history table row|2.1.0| | |||
* The Ranger and Shadow sections of the passive skill tree have been substantially reworked. | |||
}} | |||
{{Version history table row|1.2.0| | |||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. | |||
}} | |||
{{Version history table end}} |
Latest revision as of 04:02, 29 May 2023
Trap Damage and Trigger Area is a small passive skill that grants increased damage and trigger area for traps.
Version history
Version | Changes |
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2.6.0 |
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2.1.0 |
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1.2.0 |
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