List of heist locations: Difference between revisions
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{| class="wikitable" | {| class="wikitable" | ||
! Image | |||
! Location | ! Location | ||
! Contract & Blueprint | |||
! Jobs | |||
! Monster Type | ! Monster Type | ||
! | ! Damage Type | ||
|- | |- | ||
| Bunker || rowspan="3"|''' | | [[File:Heist location Bunker.png|300px|link=Contract: Bunker]] | ||
| Bunker | |||
| {{il|Contract: Bunker}} <br> {{il|Blueprint: Bunker}} | |||
| {{plainlist| | |||
* [[File:Agility job icon.png|30px|link=Agility (heist job)]] [[Agility (heist job)|Agility]] | |||
* [[File:Counter-thaumaturgy job icon.png|30px|link=Counter-thaumaturgy]] [[Counter-thaumaturgy]] | |||
* [[File:Engineering job icon.png|30px|link=Engineering]] [[Engineering]] | |||
* [[File:Demolition job icon.png|30px|link=Demolition]] [[Demolition]] | |||
* [[File:Lockpicking job icon.png|30px|link=Lockpicking]] [[Lockpicking]] | |||
* [[File:Perception job icon.png|30px|link=Perception]] [[Perception]] | |||
* [[File:Trap disarmament job icon.png|30px|link=Trap disarmament]] [[Trap disarmament]] | |||
}} | |||
| rowspan="3"|'''[[Contract: Bunker#Mechanics|Templars]]''' <br> [[File:Heist guard captain monster screenshot.png|250px|link=Contract: Bunker#Mechanics]] | |||
| rowspan="3"|Physical, Lightning | |||
|- | |- | ||
| [[File:Heist location Records Office.png|300px|link=Contract: Records Office]] | |||
| Records Office | | Records Office | ||
| {{il|Contract: Records Office}} <br> {{il|Blueprint: Records Office}} | |||
| {{plainlist| | |||
* [[File:Brute force job icon.png|30px|link=Brute force]] [[Brute force]] | |||
* [[File:Counter-thaumaturgy job icon.png|30px|link=Counter-thaumaturgy]] [[Counter-thaumaturgy]] | |||
* [[File:Deception job icon.png|30px|link=Deception]] [[Deception]] | |||
* [[File:Demolition job icon.png|30px|link=Demolition]] [[Demolition]] | |||
* [[File:Lockpicking job icon.png|30px|link=Lockpicking]] [[Lockpicking]] | |||
* [[File:Trap disarmament job icon.png|30px|link=Trap disarmament]] [[Trap disarmament]] | |||
}} | |||
|- | |- | ||
| [[File:Heist location Mansion.png|300px|link=Contract: Mansion]] | |||
| Mansion | | Mansion | ||
| {{il|Contract: Mansion}} <br> {{il|Blueprint: Mansion}} | |||
| {{plainlist| | |||
* [[File:Agility job icon.png|30px|link=Agility (heist job)]] [[Agility (heist job)|Agility]] | |||
* [[File:Brute force job icon.png|30px|link=Brute force]] [[Brute force]] | |||
* [[File:Deception job icon.png|30px|link=Deception]] [[Deception]] | |||
* [[File:Lockpicking job icon.png|30px|link=Lockpicking]] [[Lockpicking]] | |||
* [[File:Perception job icon.png|30px|link=Perception]] [[Perception]] | |||
}} | |||
|- | |- | ||
| Smuggler's Den || rowspan="2"| | | [[File:Heist location Smuggler's Den.png|300px|link=Contract: Smuggler's Den]] | ||
| Smuggler's Den | |||
| {{il|Contract: Smuggler's Den}} <br> {{il|Blueprint: Smuggler's Den}} | |||
| {{plainlist| | |||
* [[File:Brute force job icon.png|30px|link=Brute force]] [[Brute force]] | |||
* [[File:Deception job icon.png|30px|link=Deception]] [[Deception]] | |||
* [[File:Demolition job icon.png|30px|link=Demolition]] [[Demolition]] | |||
* [[File:Perception job icon.png|30px|link=Perception]] [[Perception]] | |||
* [[File:Trap disarmament job icon.png|30px|link=Trap disarmament]] [[Trap disarmament]] | |||
}} | |||
| rowspan="2"| '''[[Smuggler]]''' <br> [[File:Heist_malicious_bruiser_mace_monster_screenshot.png|250px|link=Contract: Underbelly#Mechanics]] | |||
| rowspan="2"|Physical, Fire | |||
|- | |- | ||
| [[File:Heist location Underbelly.png|300px|link=Contract: Underbelly]] | |||
| Underbelly | | Underbelly | ||
| {{il|Contract: Underbelly}} <br> {{il|Blueprint: Underbelly}} | |||
| {{plainlist| | |||
* [[File:Agility job icon.png|30px|link=Agility (heist job)]] [[Agility (heist job)|Agility]] | |||
* [[File:Brute force job icon.png|30px|link=Brute force]] [[Brute force]] | |||
* [[File:Deception job icon.png|30px|link=Deception]] [[Deception]] | |||
* [[File:Demolition job icon.png|30px|link=Demolition]] [[Demolition]] | |||
* [[File:Engineering job icon.png|30px|link=Engineering]] [[Engineering]] | |||
}} | |||
|- | |- | ||
| Laboratory || rowspan="2"|'''Scientists''' <br> [[File:Heist senior heretech monster screenshot.png| | | [[File:Heist location Laboratory.png|300px|link=Contract: Laboratory]] | ||
| Laboratory | |||
| {{il|Contract: Laboratory}} <br> {{il|Blueprint: Laboratory}} | |||
| {{plainlist| | |||
* [[File:Counter-thaumaturgy job icon.png|30px|link=Counter-thaumaturgy]] [[Counter-thaumaturgy]] | |||
* [[File:Engineering job icon.png|30px|link=Engineering]] [[Engineering]] | |||
* [[File:Deception job icon.png|30px|link=Deception]] [[Deception]] | |||
* [[File:Demolition job icon.png|30px|link=Demolition]] [[Demolition]] | |||
* [[File:Perception job icon.png|30px|link=Perception]] [[Perception]] | |||
}} | |||
| rowspan="2"|'''[[Contract: Laboratory#Mechanics|Scientists]]''' <br> [[File:Heist senior heretech monster screenshot.png|250px|link=Contract: Laboratory#Mechanics]] | |||
| rowspan="2"|Physical, Chaos | |||
|- | |- | ||
| [[File:Heist location Prohibited Library.png|300px|link=Contract: Prohibited Library]] | |||
| Prohibited Library | | Prohibited Library | ||
| {{il|Contract: Prohibited Library}} <br> {{il|Blueprint: Prohibited Library}} | |||
| {{plainlist| | |||
* [[File:Counter-thaumaturgy job icon.png|30px|link=Counter-thaumaturgy]] [[Counter-thaumaturgy]] | |||
* [[File:Deception job icon.png|30px|link=Deception]] [[Deception]] | |||
* [[File:Engineering job icon.png|30px|link=Engineering]] [[Engineering]] | |||
* [[File:Lockpicking job icon.png|30px|link=Lockpicking]] [[Lockpicking]] | |||
* [[File:Perception job icon.png|30px|link=Perception]] [[Perception]] | |||
}} | |||
|- | |- | ||
| Repository || rowspan="2"|''' | | [[File:Heist location Repository.png|300px|link=Contract: Repository]] | ||
| Repository | |||
| {{il|Contract: Repository}} <br> {{il|Blueprint: Repository}} | |||
| {{plainlist| | |||
* [[File:Agility job icon.png|30px|link=Agility (heist job)]] [[Agility (heist job)|Agility]] | |||
* [[File:Demolition job icon.png|30px|link=Demolition]] [[Demolition]] | |||
* [[File:Lockpicking job icon.png|30px|link=Lockpicking]] [[Lockpicking]] | |||
* [[File:Perception job icon.png|30px|link=Perception]] [[Perception]] | |||
* [[File:Trap disarmament job icon.png|30px|link=Trap disarmament]] [[Trap disarmament]] | |||
}} | |||
| rowspan="2"|'''[[Contract: Tunnels#Mechanics|Constructs]]''' <br> [[File:Ember Auto-Scout.png|250px|link=Contract: Tunnels#Mechanics]] | |||
| rowspan="2"|Physical, Fire, Cold | |||
|- | |- | ||
| [[File:Heist location Tunnels.png|300px|link=Contract: Tunnels]] | |||
| Tunnels | | Tunnels | ||
| {{il|Contract: Tunnels}} <br> {{il|Blueprint: Tunnels}} | |||
| {{plainlist| | |||
* [[File:Agility job icon.png|30px|link=Agility (heist job)]] [[Agility (heist job)|Agility]] | |||
* [[File:Brute force job icon.png|30px|link=Brute force]] [[Brute force]] | |||
* [[File:Counter-thaumaturgy job icon.png|30px|link=Counter-thaumaturgy]] [[Counter-thaumaturgy]] | |||
* [[File:Demolition job icon.png|30px|link=Demolition]] [[Demolition]] | |||
* [[File:Engineering job icon.png|30px|link=Engineering]] [[Engineering]] | |||
* [[File:Trap disarmament job icon.png|30px|link=Trap disarmament]] [[Trap disarmament]] | |||
}} | |||
|} | |} |
Latest revision as of 14:03, 8 April 2024
Image | Location | Contract & Blueprint | Jobs | Monster Type | Damage Type |
---|---|---|---|---|---|
![]() |
Bunker | ![]() ![]() ![]() Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. ![]() |
Templars ![]() |
Physical, Lightning | |
![]() |
Records Office | ![]() ![]() ![]() Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. ![]() |
|||
![]() |
Mansion | ![]() ![]() ![]() Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. ![]() |
|||
![]() |
Smuggler's Den | ![]() ![]() ![]() Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. ![]() |
Smuggler ![]() |
Physical, Fire | |
![]() |
Underbelly | ![]() ![]() ![]() Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. ![]() |
|||
![]() |
Laboratory | ![]() ![]() ![]() Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. ![]() |
Scientists ![]() |
Physical, Chaos | |
![]() |
Prohibited Library | ![]() ![]() ![]() Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. ![]() |
|||
![]() |
Repository | ![]() ![]() ![]() Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. ![]() |
Constructs ![]() |
Physical, Fire, Cold | |
![]() |
Tunnels | ![]() ![]() ![]() Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue skill> (Level (1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. ![]() |