Destroyer Regalia: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
m ({Undocumented}} (2))
(→‎Version history: Template:Undocumented should only be used if there are no other sources.)
 
(One intermediate revision by the same user not shown)
Line 41: Line 41:
* All local Energy Shield modifiers on items, as well as the base Energy Shield of items, have been reduced at higher levels. Very low-level items will see a slight increase or no change, scaling up to a 33% reduction at the highest tier of modifiers.
* All local Energy Shield modifiers on items, as well as the base Energy Shield of items, have been reduced at higher levels. Very low-level items will see a slight increase or no change, scaling up to a 33% reduction at the highest tier of modifiers.
* The defences granted by all body armour has been increased at higher levels by 20%.
* The defences granted by all body armour has been increased at higher levels by 20%.
* {{Undocumented}} The energy shield from '''Destroyer Regalia''' has changed to 104 (down from 111).
* The energy shield from '''Destroyer Regalia''' has changed to 104 (down from 111). {{Undocumented}}
}}
}}
{{Version history table row|1.1.4|
{{Version history table row|1.1.4|
Line 50: Line 50:
* As part of the process of entering Open Beta, we have wiped all characters and reverted them to level 1 so that their names are retained. All items have been destroyed apart from the Unique prize item "{{il|Demigod's Presence}}" and Kiwi pets.
* As part of the process of entering Open Beta, we have wiped all characters and reverted them to level 1 so that their names are retained. All items have been destroyed apart from the Unique prize item "{{il|Demigod's Presence}}" and Kiwi pets.
* The attribute requirements for armour pieces and gems have been increased.
* The attribute requirements for armour pieces and gems have been increased.
* {{Undocumented}} There are few new changes to the base types of items. The item progression was adjusted for Act 3 and the reduction to three difficulties, but these changes have been on closed beta for some time already.<ref name=qarlnote/>
* There are few new changes to the base types of items. The item progression was adjusted for Act 3 and the reduction to three difficulties, but these changes have been on closed beta for some time already.<ref name=qarlnote/>
}}
}}
{{Version history table row|0.10.0|rel=before|
{{Version history table row|0.10.0|rel=before|

Latest revision as of 16:17, 13 April 2023

Destroyer RegaliaEnergy Shield: (109-129)
Movement Speed: -3%
Requires Level 53, 145 Int
Acquisition
Drop level: 53
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Body Armour
Metadata ID: Metadata/Items/Armours/BodyArmours/BodyInt12

Destroyer Regalia is a body armour base type.

Modifiers

It is one of the three basetypes the share the same 2D art. There other two are Cabalist RegaliaCabalist RegaliaEnergy Shield: (75-88)
Movement Speed: -3%
Requires Level 35, 99 Int
and Module Error: No results found for item using search term "item_name = Vaal Regalia".

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Gallery

Version history

Version Changes
3.0.0
  • Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%.
  • All local Energy Shield modifiers on items, as well as the base Energy Shield of items, have been reduced at higher levels. Very low-level items will see a slight increase or no change, scaling up to a 33% reduction at the highest tier of modifiers.
  • The defences granted by all body armour has been increased at higher levels by 20%.
  • The energy shield from Destroyer Regalia has changed to 104 (down from 111). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
1.1.4
  • We have reduced the movement penalty that armour types have as follows:
Body Armour now has a 3% movement penalty, with Strength or Strength/Intelligence armour having a 5% penalty, instead of 4% and 8% respectively.
0.10.0
  • As part of the process of entering Open Beta, we have wiped all characters and reverted them to level 1 so that their names are retained. All items have been destroyed apart from the Unique prize item "Module Error: No results found for item using search term "item_name = Demigod's Presence"" and Kiwi pets.
  • The attribute requirements for armour pieces and gems have been increased.
  • There are few new changes to the base types of items. The item progression was adjusted for Act 3 and the reduction to three difficulties, but these changes have been on closed beta for some time already.[1]
Before 0.10.0
  • Introduced to the game. Destroyer Regalia existed at least since or before open beta (version 0.10.0).

References

  1. Qarl (January 23, 2013). "Open Beta - design changes". Path of Exile forums. Retrieved December 8, 2020.