Pyromaniac: Difference between revisions
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{{Passive skill box|Pyromaniac}} | {{Passive skill box|Pyromaniac}} | ||
'''Pyromaniac''' is a notable [[Ascendancy passive skill]] for the [[Saboteur]]. It grants [[ignite]] and [[shock]] immunity | '''Pyromaniac''' is a notable [[Ascendancy passive skill]] for the [[Saboteur]]. It grants [[ignite]] and [[shock]] immunity, and grants stacking life regeneration for each mine or trap that has been activated in the past 4 seconds. | ||
==Ruthless mode== | |||
{{infocard | |||
|header = Pyromaniac (Ruthless) | |||
|subheader = Ascendancy Notable Passive Skill | |||
|1 = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:BlindedAssult (Saboteur) passive skill icon.png]]</div> | |||
|2 = Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second<br>Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second | |||
}} | |||
Pyromaniac in [[Ruthless mode]] does not grant immunity to ignite and shock, and provides a smaller amount of regeneration per detonated mine. | |||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.22.0| | ||
* {{Ruthless}} No longer provides "Immune to Ignite and Shock" in Ruthless. It now provides "Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second" and "Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second" in Ruthless (both Regenerate 2% in non-Ruthless). | |||
}} | |||
{{Version history table row|3.21.0| | |||
* Pyromaniac now requires Demolitions Specialist or Chain Reaction. | |||
* The small passive after Demolitions Specialist provides 8% increased Area of Effect and 5% increased Mine Throwing Speed. | |||
* The small passive after Chain Reaction provides 8% increased Area of Effect and 5% increased Trap Throwing Speed. | |||
}} | |||
{{Version history table row|3.13.0| | |||
* No longer grants 20% reduced Mana Cost of Skills that throw Traps and 20% reduced Mana Reservation of Skills that throw Mines. | |||
* Now causes you to Regenerate 2% of Life per Second for each Trap Triggered Recently (from 1%) , up to 10% per second, and Regenerate 2% of Life per second for each Mine Detonated Recently (from 1%), up to 10% per second. | |||
}} | |||
{{Version history table row|3.8.0| | |||
* Now causes you to regenerate 1% of Life per second for each Mine Detonated or Trap Triggered recently, up to 10% per second (from a maximum of 20%). Now grants 20% reduced mana cost of skills that throw traps (From 25%) and 20% reduced mana reservation of skills that throw mines. | |||
}} | |||
{{Version history table row|3.2.0| | |||
* Added to the game. | * Added to the game. | ||
}} | |||
{{Version history table end}} |
Latest revision as of 07:22, 2 February 2024
Pyromaniac
Ascendancy Notable Passive Skill
Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Immune to Ignite and Shock [1]
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Immune to Ignite and Shock [1]
Pyromaniac is a notable Ascendancy passive skill for the Saboteur. It grants ignite and shock immunity, and grants stacking life regeneration for each mine or trap that has been activated in the past 4 seconds.
Ruthless mode
Pyromaniac (Ruthless)
Ascendancy Notable Passive Skill
Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second
Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second
Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second
Pyromaniac in Ruthless mode does not grant immunity to ignite and shock, and provides a smaller amount of regeneration per detonated mine.
Version history
Version | Changes |
---|---|
3.22.0 |
|
3.21.0 |
|
3.13.0 |
|
3.8.0 |
|
3.2.0 |
|