Skill:BestiarySnake2PunctureTrap: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
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|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_duration                        = 5.3
|static_duration                        = 5.3
|static_stat1_id                        = active_skill_bleeding_damage_+%_final
|static_stat1_id                        = base_skill_is_trapped
|static_stat1_value                      = 57
|static_stat1_value                      = 1
|static_stat2_id                        = base_skill_is_trapped
|static_stat2_id                        = ignores_trap_and_mine_cooldown_limit
|static_stat2_value                      = 1
|static_stat2_value                      = 1
|static_stat3_id                        = ignores_trap_and_mine_cooldown_limit
|static_stat3_id                        = skill_can_fire_arrows
|static_stat3_value                      = 1
|static_stat3_value                      = 1
|static_stat4_id                        = skill_can_fire_arrows
|static_stat4_id                        = base_trap_duration
|static_stat4_value                      = 1
|static_stat4_value                      = 30000
|static_stat5_id                        = base_trap_duration
|static_stat5_id                        = base_skill_effect_duration
|static_stat5_value                      = 30000
|static_stat5_value                      = 5300
|static_stat6_id                        = base_skill_effect_duration
|static_stat6_id                        = is_trap
|static_stat6_value                      = 5300
|static_stat6_value                      = 1
|static_stat7_id                        = is_trap
|static_stat7_id                        = number_of_additional_traps_to_throw
|static_stat7_value                      = 1
|static_stat7_value                      = 2
|static_stat8_id                        = number_of_additional_traps_to_throw
|static_stat8_id                        = active_skill_bleeding_damage_+%_final
|static_stat8_value                      = 2
|static_stat8_value                      = 57
|static_stat9_id                        = global_bleed_on_hit
|static_stat9_id                        = global_bleed_on_hit
|static_stat9_value                      = 1
|static_stat9_value                      = 1
|stat_text                              = Trap lasts 30 seconds<br>Base duration is 5.30 seconds<br>Throw up to 2 additional Traps<br>Causes Bleeding
|stat_text                              = Trap lasts +30 seconds<br>Base duration is 5.30 seconds<br>Throw up to 2 additional Traps<br>+57% more Damage with Bleeding<br>Causes Bleeding
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
}}
}}

Latest revision as of 08:38, 9 December 2023

NamePuncture
Skill IdBestiarySnake2PunctureTrap
Icon
Cast Time1.00 sec
Item Class
Restrictions
Bow
Claw
Dagger
One-Handed Sword
Thrusting One-Handed Sword
Two-Handed Sword
Rune Dagger
Level Req.1
Attack Speed100% of base
Attack Damage120% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown4.00 sec
Base duration5.30 sec
Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.
Trap lasts +30 seconds
Base duration is 5.30 seconds
Throw up to 2 additional Traps
+57% more Damage with Bleeding
Causes Bleeding

BestiarySnake2PunctureTrap is the internal id of the skill Puncture.