Skill:LionWolfColdBossMonsterPuncture: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(One intermediate revision by the same user not shown)
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|static_damage_multiplier                = 120
|static_damage_multiplier                = 120
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = global_bleed_on_hit
|static_stat1_id                        = skill_can_fire_arrows
|static_stat1_value                      = 1
|static_stat1_value                      = 1
|static_stat2_id                        = skill_can_fire_arrows
|static_stat2_id                        = global_bleed_on_hit
|static_stat2_value                      = 1
|static_stat2_value                      = 1
|stat_text                              = Causes Bleeding
|stat_text                              = +(57-134)% more Damage with Bleeding<br>Causes Bleeding
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 9
|level1_level_requirement                = 9
|level1_stat_text                        = +57% more Damage with Bleeding
|level1_stat1_id                        = active_skill_bleeding_damage_+%_final
|level1_stat1_id                        = active_skill_bleeding_damage_+%_final
|level1_stat1_value                      = 57
|level1_stat1_value                      = 57
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 30
|level2_level_requirement                = 30
|level2_stat_text                        = +89% more Damage with Bleeding
|level2_stat1_id                        = active_skill_bleeding_damage_+%_final
|level2_stat1_id                        = active_skill_bleeding_damage_+%_final
|level2_stat1_value                      = 89
|level2_stat1_value                      = 89
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 60
|level3_level_requirement                = 60
|level3_stat_text                        = +134% more Damage with Bleeding
|level3_stat1_id                        = active_skill_bleeding_damage_+%_final
|level3_stat1_id                        = active_skill_bleeding_damage_+%_final
|level3_stat1_value                      = 134
|level3_stat1_value                      = 134
}}
}}

Latest revision as of 08:38, 9 December 2023

NamePuncture
Skill IdLionWolfColdBossMonsterPuncture
Icon
Cast Time1.00 sec
Item Class
Restrictions
Bow
Claw
Dagger
One-Handed Sword
Thrusting One-Handed Sword
Two-Handed Sword
Rune Dagger
Level Req.(9-60)
Attack Speed100% of base
Attack Damage120% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown7.00 sec
Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.
+(57-134)% more Damage with Bleeding
Causes Bleeding

LionWolfColdBossMonsterPuncture is the internal id of the skill Puncture.