Skill:MonsterPunctureAtAnimationSpeedUnique: Difference between revisions
Jump to navigation
Jump to search
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
||
(One intermediate revision by the same user not shown) | |||
Line 18: | Line 18: | ||
|static_stat5_id = global_bleed_on_hit | |static_stat5_id = global_bleed_on_hit | ||
|static_stat5_value = 1 | |static_stat5_value = 1 | ||
|stat_text = Causes Bleeding | |stat_text = +(112-197)% more Damage with Bleeding<br>Causes Bleeding | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 9 | |level1_level_requirement = 9 | ||
|level1_attack_speed_multiplier = 100 | |||
|level1_stat_text = +112% more Damage with Bleeding | |||
|level1_stat1_id = active_skill_bleeding_damage_+%_final | |level1_stat1_id = active_skill_bleeding_damage_+%_final | ||
|level1_stat1_value = 112 | |level1_stat1_value = 112 | ||
Line 26: | Line 28: | ||
|level2_level_requirement = 30 | |level2_level_requirement = 30 | ||
|level2_attack_speed_multiplier = 75 | |level2_attack_speed_multiplier = 75 | ||
|level2_stat_text = +155% more Damage with Bleeding | |||
|level2_stat1_id = active_skill_bleeding_damage_+%_final | |level2_stat1_id = active_skill_bleeding_damage_+%_final | ||
|level2_stat1_value = 155 | |level2_stat1_value = 155 | ||
Line 31: | Line 34: | ||
|level3_level_requirement = 60 | |level3_level_requirement = 60 | ||
|level3_attack_speed_multiplier = 75 | |level3_attack_speed_multiplier = 75 | ||
|level3_stat_text = +197% more Damage with Bleeding | |||
|level3_stat1_id = active_skill_bleeding_damage_+%_final | |level3_stat1_id = active_skill_bleeding_damage_+%_final | ||
|level3_stat1_value = 197 | |level3_stat1_value = 197 | ||
}} | }} |
Latest revision as of 08:38, 9 December 2023
Name | Puncture |
---|---|
Skill Id | MonsterPunctureAtAnimationSpeedUnique |
Icon | |
Cast Time | 1.00 sec |
Item Class Restrictions | Bow Claw Dagger One-Handed Sword Thrusting One-Handed Sword Two-Handed Sword Rune Dagger |
Level Req. | (9-60) |
Attack Speed | (100%-75%) of base |
Attack Damage | 120% of base |
Effectiveness of Added Damage | 100% |
Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords. | |
+(112-197)% more Damage with Bleeding Causes Bleeding |
MonsterPunctureAtAnimationSpeedUnique is the internal id of the skill Puncture.