Projectile Damage, Critical Strike Chance: Difference between revisions
Jump to navigation
Jump to search
>KLIKS (Created page with "<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | name = Projectile Damage, Critical Strike Chance | type = Ascendancy Bas...") |
(→top) |
||
(12 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{Passive skill box|Projectile Damage, Critical Strike Chance}} | |||
}} | |||
'''Projectile Damage, Critical Strike Chance''' is an [[Ascendancy passive skill]] for the [[Deadeye]] that grants increased [[projectile]] damage and [[critical strike chance]]. | '''Projectile Damage, Critical Strike Chance''' is an [[Ascendancy passive skill]] for the [[Deadeye]] that grants increased [[projectile]] damage and [[critical strike chance]]. | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|2.2.0| | ||
* Added to the game. | * Added to the game. | ||
}} | |||
{{Version history table end}} |
Latest revision as of 21:31, 12 October 2023
Projectile Damage, Critical Strike Chance is an Ascendancy passive skill for the Deadeye that grants increased projectile damage and critical strike chance.
Version history
Version | Changes |
---|---|
2.2.0 |
|