Bloodletting: Difference between revisions

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(→‎Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
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{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0|
{{Version history table row|3.16.0|
* (Undocumented):
* {{Undocumented}}
**Now grants {{c|mod|+15% to Damage over Time Multiplier for Bleeding}} (up from 8%).
**Now grants {{c|mod|+15% to Damage over Time Multiplier for Bleeding}} (up from 8%).
**No longer grants {{c|mod|25% increased Damage with Bleeding}} or {{c|mod|Bleeding you inflict deals Damage 5% faster}}.
**No longer grants {{c|mod|25% increased Damage with Bleeding}} or {{c|mod|Bleeding you inflict deals Damage 5% faster}}.
}}
}}
{{Version history table row|3.11.0|
{{Version history table row|3.11.0|
* (Undocumented) Bleeding you inflict deals damage 10% faster decreased to 5% faster. 5% reduced damage taken from bleeding enemies removed.
* {{Undocumented}} Bleeding you inflict deals damage 10% faster decreased to 5% faster. 5% reduced damage taken from bleeding enemies removed.
}}
}}
{{Version history table row|2.1.0|
{{Version history table row|2.1.0|

Revision as of 01:35, 12 March 2023

Bloodletting
Notable Passive Skill
40% increased Attack Damage against Bleeding Enemies
+15% to Damage over Time Multiplier for Bleeding [1]

Bloodletting is a notable passive skill that grants increased attack damage against bleeding enemies and additional damage over time multiplier for bleeding.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Azure OilAzure OilSilver OilBloodletting
40% increased Attack Damage against Bleeding Enemies
+15% to Damage over Time Multiplier for Bleeding

Version history

Version Changes
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants +15% to Damage over Time Multiplier for Bleeding (up from 8%).
    • No longer grants 25% increased Damage with Bleeding or Bleeding you inflict deals Damage 5% faster.
3.11.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.] Bleeding you inflict deals damage 10% faster decreased to 5% faster. 5% reduced damage taken from bleeding enemies removed.
2.1.0
  • Increased Physical Damage over Time increased from 24% to 30%. Increased Attack Damage against Bleeding Enemies increased from 20% to 25%.
1.3.0
  • Added a new Bloodletting cluster, increasing physical damage over time, granting melee chance to bleed, and increased attack damage to bleeding enemies.