Modifier:SpellDamageIfYouHaveCritRecentlyUnique~~1: Difference between revisions

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{{Mod
{{Mod
|id                              = SpellDamageIfYouHaveCritRecentlyUnique__1
|id                              = SpellDamageIfYouHaveCritRecentlyUnique__1
|mod_group                        = SpellDamageIfCritPast8Seconds
|mod_groups                      = SpellDamageIfCritPast8Seconds
|domain                          = 1
|domain                          = 1
|generation_type                  = 3
|generation_type                  = 3
Line 10: Line 10:
|stat1_min                        = 200
|stat1_min                        = 200
|stat1_max                        = 200
|stat1_max                        = 200
|tags                            = caster_damage, damage, caster
|sell_price1_name                = Alchemy Shard
|sell_price1_name                = Alchemy Shard
|sell_price1_amount              = 6
|sell_price1_amount              = 6
}}
}}

Latest revision as of 03:02, 6 December 2022

Mod IDSpellDamageIfYouHaveCritRecentlyUnique__1
Name
GroupsSpellDamageIfCritPast8Seconds
Mod typeSpellDamageIfCritPast8Seconds
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Granted buff ID
Granted buff value
Granted skill
Tagscaster_damage, damage, caster
Tier Text
Stats
#Stat IDMinimumMaximum
1spell_damage_+%_if_have_crit_in_past_8_seconds200200
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
6Alchemy Shard
The correct title of this page is SpellDamageIfYouHaveCritRecentlyUnique__1. It appears incorrectly here due to technical restrictions.


SpellDamageIfYouHaveCritRecentlyUnique__1 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
Shade of SolarisShade of Solaris
Sage Wand
Wand
Physical Damage: 23-42
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Requires Level 30, 119 Int(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Without light, there can be no shadow.