Modifier:IncreasedLifeUnique~~94: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Mod updater)
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{{Mod
{{Mod
|id                              = IncreasedLifeUnique__94
|id                              = IncreasedLifeUnique__94
|mod_group                        = IncreasedLife
|mod_groups                      = IncreasedLife
|domain                          = 1
|domain                          = 1
|generation_type                  = 3
|generation_type                  = 3
Line 10: Line 10:
|stat1_min                        = 60
|stat1_min                        = 60
|stat1_max                        = 80
|stat1_max                        = 80
|tags                            = life
|tags                            = resource, life
|sell_price1_name                = Alteration Shard
|sell_price1_name                = Alteration Shard
|sell_price1_amount              = 3
|sell_price1_amount              = 3
}}
}}

Latest revision as of 00:52, 6 December 2022

Mod IDIncreasedLifeUnique__94
Name
GroupsIncreasedLife
Mod typeIncreasedLife
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect+(60-80) to maximum Life
Granted buff ID
Granted buff value
Granted skill
Tagsresource, life
Tier Text
Stats
#Stat IDMinimumMaximum
1base_maximum_life6080
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
3Alteration Shard
The correct title of this page is IncreasedLifeUnique__94. It appears incorrectly here due to technical restrictions.


IncreasedLifeUnique__94 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
WorldcarverWorldcarver
Dragonscale Gauntlets
Armour: (266-347)
Evasion: (266-347)
Requires Level 67, 51 Str, 51 DexTrigger Level 20 Arcane Wake after Spending a total of 200 Mana
+(200-300) to Accuracy Rating
(120-150)% increased Armour and Evasion
+(60-80) to maximum Life
6% increased Attack Damage for each Map Item Modifier affecting the Area
3% increased Attack Speed for each Map Item Modifier affecting the Area
Is it better to find new lands - or to create them?