Passive Skill:Affliction~notable~pure~guile: Difference between revisions

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|stat1_id                            = base_dexterity
|stat1_id                            = base_dexterity
|stat1_value                        = 20
|stat1_value                        = 20
|stat2_id                            = purity_of_ice_mana_reservation_+%
|stat2_id                            = purity_of_ice_mana_reservation_efficiency_+%
|stat2_value                        = -30
|stat2_value                        = 80
|stat3_id                            = global_chance_to_blind_on_hit_%
|stat3_id                            = global_chance_to_blind_on_hit_%
|stat3_value                        = 5
|stat3_value                        = 5
|stat_text                          = +20 to [[Dexterity]]<br>[[Purity of Ice]] has 30% reduced [[Mana Reservation]]<br>5% chance to Blind Enemies on [[Hit]]
|stat_text                          = +20 to [[Dexterity]]<br>[[Purity of Ice]] has 80% increased [[Mana Reservation]] Efficiency<br>5% chance to Blind Enemies on [[Hit]]
}}
}}

Latest revision as of 15:05, 11 November 2021

Pure Guile
Notable Passive Skill
Idaffliction_notable_pure_guile
Integer Id26322
+20 to Dexterity
Purity of Ice has 80% increased Mana Reservation Efficiency
5% chance to Blind Enemies on Hit
The correct title of this page is affliction_notable_pure_guile. It appears incorrectly here due to technical restrictions.

affliction_notable_pure_guile is the internal id for the Pure Guile passive skill.

Stats
#Stat IdValue
1base_dexterity20
2purity_of_ice_mana_reservation_efficiency_+%80
3global_chance_to_blind_on_hit_%5