Bloodletting: Difference between revisions

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(anointment table)
(3.16 changes)
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{{Passive skill box|Bloodletting}}
{{Passive skill box|Bloodletting}}
 
'''Bloodletting''' is a [[notable passive skill]] that grants increased [[attack]] damage against bleeding enemies and additional [[damage over time]] multiplier for bleeding.
'''Bloodletting''' is a [[notable passive skill]] that grants increased damage with [[bleed]]ing and increased [[attack]] damage against bleeding enemies. It also grants additional [[damage over time]] multiplier for bleeding and reduced damage taken from bleeding enemies. Bleeds inflicted also deal damage faster.


==Anointment==
==Anointment==
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
* (Undocumented):
**Now grants {{c|mod|+15% to Damage over Time Multiplier for Bleeding}} (up from 8%).
**No longer grants {{c|mod|25% increased Damage with Bleeding}} or {{c|mod|Bleeding you inflict deals Damage 5% faster}}.
{{Version history table row|3.11.0}}
{{Version history table row|3.11.0}}
* (Undocumented) Bleeding you inflict deals damage 10% faster decreased to 5% faster. 5% reduced damage taken from bleeding enemies removed.
* (Undocumented) Bleeding you inflict deals damage 10% faster decreased to 5% faster. 5% reduced damage taken from bleeding enemies removed.

Revision as of 00:35, 21 October 2021

Bloodletting
Notable Passive Skill
40% increased Attack Damage against Bleeding Enemies
+15% to Damage over Time Multiplier for Bleeding [1]

Bloodletting is a notable passive skill that grants increased attack damage against bleeding enemies and additional damage over time multiplier for bleeding.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Azure OilAzure OilSilver OilBloodletting
40% increased Attack Damage against Bleeding Enemies
+15% to Damage over Time Multiplier for Bleeding

Version history

Version Changes
3.16.0
  • (Undocumented):
    • Now grants +15% to Damage over Time Multiplier for Bleeding (up from 8%).
    • No longer grants 25% increased Damage with Bleeding or Bleeding you inflict deals Damage 5% faster.
3.11.0
  • (Undocumented) Bleeding you inflict deals damage 10% faster decreased to 5% faster. 5% reduced damage taken from bleeding enemies removed.
2.1.0
  • Increased Physical Damage over Time increased from 24% to 30%. Increased Attack Damage against Bleeding Enemies increased from 20% to 25%.
1.3.0
  • Added a new Bloodletting cluster, increasing physical damage over time, granting melee chance to bleed, and increased attack damage to bleeding enemies.