Projectile: Revision history

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15 June 2021

  • curprev 03:4503:45, 15 June 2021>Killodoggy 16,344 bytes +102 I put the math in a collapsible text, because the page looks better without a big chunk of math. small exception for fork information added for aoe damage.

5 June 2021

  • curprev 17:2917:29, 5 June 2021>Domokingu 16,242 bytes 0 Snakepit addition to "sources of fork," Ewar's Mirage clarification
  • curprev 17:2917:29, 5 June 2021>Domokingu 16,242 bytes +98 Snakepit addition to "sources of fork," Ewar's Mirage clarification

1 May 2021

12 November 2020

4 November 2020

  • curprev 21:4221:42, 4 November 2020>Killodoggy 16,009 bytes 0 →‎Split: I removed the explanation for split behavior, because it was explaining fury valve unique item and not the mechanic itself. I added an explanation for split behavior mechanic. I explained radius restriction similarity to chain. I explained solo target not increasing in most situations, with exception in parenthesis.
  • curprev 21:4221:42, 4 November 2020>Killodoggy 16,009 bytes +272 →‎Split: I removed the explanation for split behavior, because it was explaining fury valve unique item and not the mechanic itself. I added an explanation for split behavior mechanic. I explained radius restriction similarity to chain. I explained solo target not increasing in most situations, with exception in parenthesis.

16 October 2020

  • curprev 12:2712:27, 16 October 2020Vinibot talk contribsm 15,737 bytes 0 No edit summary
  • curprev 12:2712:27, 16 October 2020>Vinibotm 15,737 bytes +41 No edit summary
  • curprev 05:2405:24, 16 October 2020>Killodoggy 15,696 bytes 0 I moved all of text explaining projectile behavior above the unique items list for multiple reasons. The majority of other wiki pages have all of the text at the top above item and passive lists, with the exception of pages with strategy text at the bottom. The text looks nicer without an item list breaking up the flow of information.
  • curprev 05:2405:24, 16 October 2020>Killodoggy 15,696 bytes 0 I moved all of text explaining projectile behavior above the unique items list for multiple reasons. The majority of other wiki pages have all of the text at the top above item and passive lists, with the exception of pages with strategy text at the bottom. The text looks nicer without an item list breaking up the flow of information.
  • curprev 00:3400:34, 16 October 2020>Killodoggy 15,696 bytes 0 I moved math calculations below all of the subprojectile information. The basic subprojectile information would need to be learned by new players before they could do any math.
  • curprev 00:3400:34, 16 October 2020>Killodoggy 15,696 bytes 0 I moved math calculations below all of the subprojectile information. The basic subprojectile information would need to be learned by new players before they could do any math.

14 October 2020

16 September 2020

15 September 2020

13 September 2020

10 June 2020

24 April 2020

19 April 2020

  • curprev 22:2722:27, 19 April 2020>Killodoggy 14,802 bytes 0 →‎Math Calculations: I changed the subtopics to be more general than the formulas with less unnecessary text. I fixed the math formulas cause there was an error. I cleaned up the name of the formulas to be more precise about what they were depicting.
  • curprev 22:2722:27, 19 April 2020>Killodoggy 14,802 bytes +93 →‎Math Calculations: I changed the subtopics to be more general than the formulas with less unnecessary text. I fixed the math formulas cause there was an error. I cleaned up the name of the formulas to be more precise about what they were depicting.

18 April 2020

  • curprev 08:2708:27, 18 April 2020>Killodoggym 14,709 bytes 0 →‎max possible multiple hits formula: added word average so that my formula made sense, since it is a variable factor.
  • curprev 08:2708:27, 18 April 2020>Killodoggym 14,709 bytes +9 →‎max possible multiple hits formula: added word average so that my formula made sense, since it is a variable factor.
  • curprev 08:1808:18, 18 April 2020>Killodoggy 14,700 bytes 0 Added a category for math calculations. Added sub categories for max solo target hits and max multiple target hits. Added formulas for calculations in ideal situations. added calculation explanation for projectiles that explode on every hit.
  • curprev 08:1808:18, 18 April 2020>Killodoggy 14,700 bytes +1,551 Added a category for math calculations. Added sub categories for max solo target hits and max multiple target hits. Added formulas for calculations in ideal situations. added calculation explanation for projectiles that explode on every hit.

23 March 2020

2 March 2020

26 February 2020

10 October 2019

13 September 2019

11 September 2019

25 August 2019

23 May 2019

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