Modifier:WeaponTreeSkillSummonHolyRelicSummonSkeletons

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Mod IDWeaponTreeSkillSummonHolyRelicSummonSkeletons
Name
GroupsWeaponTreeSkillSummonHolyRelicSummonSkeletons
Mod typeWeaponTreeSkillSummonHolyRelicSummonSkeletons
Mod domainItem (1)
Generation typeCrucible Passive Skill Tree (31)
Req. level1
EffectSummoned Skeletons and Holy Relics convert 100% of their Physical Damage to a random Element
100% increased Effect of Non-Damaging Ailments inflicted by Summoned Skeletons and Holy Relics
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1skeletons_and_holy_relics_convert_%_physical_damage_to_a_random_element100100
2skeletons_and_holy_relics_+%_effect_of_non_damaging_ailments100100
Spawn weights
#TagWeight
1two_hand_weapon0
2minion_unique_weapon1000
3weapon_can_roll_minion_modifiers1000
4focus_can_roll_minion_modifiers1000
5default0
Generation weights
#TagWeight
Modifier sell price
#Item

WeaponTreeSkillSummonHolyRelicSummonSkeletons is the internal ID of an unnamed modifier.