Wrecking Ball: Difference between revisions
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(Updated for version 1.2.0) |
>Shadowsgleam No edit summary |
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| type = Notable | | type = Notable | ||
| bonuses = | | bonuses = | ||
* | * 20% increased Physical Damage with Two Handed Melee Weapons | ||
* 10% increased Attack Speed with Two Handed Melee Weapons | * 10% increased Attack Speed with Two Handed Melee Weapons | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|1.3.0}} | |||
* Physical Damage increased from 15% to 20%. | |||
{{VersionHistoryRow|1.2.0}} | {{VersionHistoryRow|1.2.0}} | ||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. | * The area surrounding the Witch, Shadow and Ranger has been redesigned. | ||
|} | |} |
Revision as of 19:47, 18 December 2014
Wrecking Ball is a notable passive skill that increased physical damage and attack speed with two-handed melee weapons.
Version history
Version | Changes |
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1.3.0 |
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1.2.0 |
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