Vorana's March

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Vorana's March
Runic Sabatons
Ward: (102-117)Requires Level 69, 46 Str, 46 Dex, 46 IntHas no Sockets
Triggers Level 20 Summon Arbalists when Equipped
25% increased Movement Speed
Three random modifiers from list
In their hour of desperate need, the Knights of the Sun
called out for aid... and the Black Scythe answered.
Acquisition
Drop restricted
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Boots

Vorana's March is a unique Runic SabatonsRunic SabatonsWard: (102-117)Requires Level 69, 46 Str, 46 Dex, 46 Int.


Item acquisition

Vorana's March has restrictions on where or how it can drop. It cannot be chanced.

Monster restrictions

This item can be acquired from the following monsters:

Modifiers

3 of the following Random Modifiers
+1 to number of Summoned Arbalists
Summoned Arbalists Convert (30–50)% of Physical Damage to Cold Damage
Summoned Arbalists Convert (30–50)% of Physical Damage to Fire Damage
Summoned Arbalists Convert (30–50)% of Physical Damage to Lightning Damage
Summoned Arbalists fire (2–4) additional Projectiles
Summoned Arbalists gain (30–40)% of Physical Damage as Extra Cold Damage
Summoned Arbalists gain (30–40)% of Physical Damage as Extra Fire Damage
Summoned Arbalists gain (30–40)% of Physical Damage as Extra Lightning Damage
Summoned Arbalists have (10–20)% chance to Crush on Hit
Summoned Arbalists have (10–20)% chance to deal Double Damage
Summoned Arbalists have (10–20)% chance to inflict Cold Exposure on Hit
Summoned Arbalists have (10–20)% chance to inflict Fire Exposure on Hit
Summoned Arbalists have (10–20)% chance to inflict Lightning Exposure on Hit
Summoned Arbalists have (10–20)% chance to Intimidate for 4 seconds on Hit
Summoned Arbalists have (10–20)% chance to Maim for 4 seconds on Hit
Summoned Arbalists have (10–20)% chance to Unnerve for 4 seconds on Hit
Summoned Arbalists have (10–20)% increased Attack Speed
Summoned Arbalists have (15–25)% chance to Freeze, Shock, and Ignite
Summoned Arbalists have (30–50)% chance to Poison
Summoned Arbalists' Attacks have (30–50)% chance to inflict Bleeding
Summoned Arbalists' Projectiles Chain +2 times
Summoned Arbalists' Projectiles Fork
Summoned Arbalists' Projectiles Pierce 2 additional Targets
Summoned Arbalists' Projectiles Split into 3


Gallery


Version history

Version Changes
3.15.0
  • Introduced to the game.