Vitality: Difference between revisions
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>Aezlo m (Moved static stats to skill table) |
>Aezlo mNo edit summary |
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|image=Vitality.jpg | |image=Vitality.jpg | ||
|imagealt= Vitality | |imagealt= Vitality | ||
|description = | |description = | ||
|level= | |level= | ||
|dexterity= | |dexterity= | ||
|intelligence= | |intelligence= | ||
|strength= | |strength= | ||
|stats = Reserves 40% of mana | |stats = Reserves 40% of mana <br> | ||
[[Aura]] | [[Aura]] | ||
|color = | |color = |
Revision as of 22:19, 14 June 2012
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).
Casts an aura that grants life regeneration to you and your allies.
Gem Levelling
Level | Required Level | Required Strength | % Life Regenerated per Sec | Increased Radius |
---|---|---|---|---|
1 | 24 | 50 | 0.6% | - |
2 | 27 | 55 | 0.6% | 3% |
3 | ||||
4 | ||||
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14 | ||||
15 | 55 | 106 | 1.3% | |
16 | 56 | 107 | 1.3% | |
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18 | ||||
19 | ||||
20 |
Gem Quality
Each percentage of quality adds +0.5% Area of Effect radius.