Violent Dead: Difference between revisions
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|base_item = Cobalt Jewel | |base_item = Cobalt Jewel | ||
|flavour_text = "Rage, malice, hunger - some traits are more easily carried across the barrier of death."<br />- Kadavrus, Surgeon to the Umbra | |flavour_text = "Rage, malice, hunger - some traits are more easily carried across the barrier of death."<br />- Kadavrus, Surgeon to the Umbra | ||
|explicit1 = | |explicit1 = MinionDamageUnique4 | ||
|explicit2 = RaiseZombieThresholdJewel1 | |explicit2 = RaiseZombieThresholdJewel1 | ||
|extra_stat1_id = local_unique_item_limit | |extra_stat1_id = local_unique_item_limit |
Revision as of 19:17, 4 March 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Violent Dead is a unique Cobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
It is a threshold jewel that enhances Module Error: Too many skills found with q_where = skill.active_skill_name="Raise Zombie". Please choose only one of the following ids:
ExperimenterBossRaiseZombieInvasion - +(3-10) to Maximum Raised Zombies, Minions have 90% more Maximum Life, Minions deal 30% more Damage (page)
NecromancerRaiseZombie - +(3-6) to Maximum Raised Zombies (page).
Version history
Version | Changes |
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2.6.0 |
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