Version 0.9.12g: Difference between revisions
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>Vinibot (Moving to new templating with Template:Version) |
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{{ | {{version | ||
| before = | | before = 0.9.12f | ||
| | | beforedate = September 13, 2012 | ||
| | | patch = 0.9.12g | ||
| | | patchdate = September 17, 2012 | ||
| | | after = 0.9.12h | ||
| afterdate = September 17, 2012 | |||
}} | |||
==Patch notes== | |||
These are the official patch notes for '''version 0.9.12g''' released by Grinding Gear Games. | |||
===Changes=== | ===Changes=== | ||
*Revamped the music system so that it fades between tracks, plays music properly on loading screens, and can resume music at the right place after reentering areas. | *Revamped the music system so that it fades between tracks, plays music properly on loading screens, and can resume music at the right place after reentering areas. | ||
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*[[The Ledge]] waypoint now always points towards [[the Rocky Climb]]. | *[[The Ledge]] waypoint now always points towards [[the Rocky Climb]]. | ||
*Fixed some bugs with how Blood Monkeys appear when climbing down trees. | *Fixed some bugs with how Blood Monkeys appear when climbing down trees. | ||
Revision as of 10:18, 30 October 2013
Version History | ||
---|---|---|
← 0.9.12f September 13, 2012 | 0.9.12g September 17, 2012 | 0.9.12h → September 17, 2012 |
Patch notes
These are the official patch notes for version 0.9.12g released by Grinding Gear Games.
Changes
- Revamped the music system so that it fades between tracks, plays music properly on loading screens, and can resume music at the right place after reentering areas.
- Added some new music for the Vaal Oversoul boss fight.
- The passive skill screen now highlights the first nodes you can pick, if you don't have any points allocated. This is based on feedback from the Public Stress Test Weekend.
- Added some Energy Shield nodes to the Shadow part of the passive skill tree.
- The Ledge waypoint now always points towards the Rocky Climb.
- Fixed some bugs with how Blood Monkeys appear when climbing down trees.