Version 0.7.0: Difference between revisions

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==Patch notes==
==Patch notes==
These are the official patch notes for '''Version 0.7.0''' released by [[Grinding Gear Games]].<ref name="Patch Notes" />
These are the official patch notes for '''version 0.7.0''' released by [[Grinding Gear Games]].<ref name="Patch Notes" />


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==References==
==References==
{{reflist|refs=
{{reflist|refs=
<ref name="Patch Notes">{{cite web|author=Qarl|date=January 05, 2017|title=Legacy Patch Notes - Part Two|url=https://www.pathofexile.com/forum/view-thread/1812437/#p14069150|publisher=Official Path of Exile Forums|accessdate=January 05, 2017}}</ref>
<ref name = "Patch Notes">{{cite web
| author = Qarl
| date = January 4, 2017
| title = Legacy Patch Notes - Part Two
| url = http://web.archive.org/web/20201111195111/https://www.pathofexile.com/forum/view-thread/1812437
| publisher = Official Path of Exile Forums
| accessdate = November 11, 2020
}}</ref>
}}
}}

Latest revision as of 16:17, 26 April 2023

Version History
0.6.13
January 1, 2010
0.7.0
May 18, 2010
0.7.1
January 1, 2010

Patch notes

These are the official patch notes for version 0.7.0 released by Grinding Gear Games.[1]

  • Completely rebalanced everything
  • Added Cruel and Ruthless difficulty levels
  • Enabled the Witch character class
  • Added a quest screen that shows the next step on any active quests
  • Enabled quest restrictions on which areas can be entered
  • Added monster difficulty/reward scaling for parties
  • Added experience sharing among members of a party
  • Ground items now show socket arrangement
  • Improved calculation of chill/freeze/burn effects
  • Added attribute requirements to skill gems
  • Bosses should now generally drop better rewards
  • Pathfinding improvements
  • Fixed shift-attacking
  • Changed life and mana leech to leech over time
  • Added better out-of-sync detection and recovery
  • Fixed bug with party members changing instance simultaneously
  • Changed monster spawn density to provide better coverage
  • Added bindable key to show all hovers permanently (Z)
  • Inventory slots highlight to show where items can be placed
  • Skills show damage per second estimate
  • Gems socketed into ground items are now very visible
  • Size of elemental visual effects are now proportional to damage magnitude
  • Improved monster AI regarding fleeing

References

  1. Qarl (January 4, 2017). "Legacy Patch Notes - Part Two". Official Path of Exile Forums. Retrieved November 11, 2020.