Version 0.7.0: Difference between revisions
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==Patch notes== | ==Patch notes== | ||
These are the official patch notes for ''' | These are the official patch notes for '''version 0.7.0''' released by [[Grinding Gear Games]].<ref name="Patch Notes" /> | ||
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==References== | ==References== | ||
{{reflist|refs= | {{reflist|refs= | ||
<ref name="Patch Notes">{{cite web|author=Qarl|date=January | <ref name = "Patch Notes">{{cite web | ||
| author = Qarl | |||
| date = January 4, 2017 | |||
| title = Legacy Patch Notes - Part Two | |||
| url = http://web.archive.org/web/20201111195111/https://www.pathofexile.com/forum/view-thread/1812437 | |||
| publisher = Official Path of Exile Forums | |||
| accessdate = November 11, 2020 | |||
}}</ref> | |||
}} | }} |
Latest revision as of 16:17, 26 April 2023
Version History | ||
---|---|---|
← 0.6.13 January 1, 2010 | 0.7.0 May 18, 2010 | 0.7.1 → January 1, 2010 |
Patch notes
These are the official patch notes for version 0.7.0 released by Grinding Gear Games.[1]
- Completely rebalanced everything
- Added Cruel and Ruthless difficulty levels
- Enabled the Witch character class
- Added a quest screen that shows the next step on any active quests
- Enabled quest restrictions on which areas can be entered
- Added monster difficulty/reward scaling for parties
- Added experience sharing among members of a party
- Ground items now show socket arrangement
- Improved calculation of chill/freeze/burn effects
- Added attribute requirements to skill gems
- Bosses should now generally drop better rewards
- Pathfinding improvements
- Fixed shift-attacking
- Changed life and mana leech to leech over time
- Added better out-of-sync detection and recovery
- Fixed bug with party members changing instance simultaneously
- Changed monster spawn density to provide better coverage
- Added bindable key to show all hovers permanently (Z)
- Inventory slots highlight to show where items can be placed
- Skills show damage per second estimate
- Gems socketed into ground items are now very visible
- Size of elemental visual effects are now proportional to damage magnitude
- Improved monster AI regarding fleeing
References
- ↑ Qarl (January 4, 2017). "Legacy Patch Notes - Part Two". Official Path of Exile Forums. Retrieved November 11, 2020.