Version 0.6.8
Version History | ||
---|---|---|
← 0.6.7 January 1, 2010 | 0.6.8 December 9, 2010 | 0.6.9 → January 1, 2010 |
Patch notes
These are the official patch notes for version 0.6.8 released by Grinding Gear Games.[1]
- Complete overhaul of passive skill tree with many more stats
- Changed Twilight Strand and The Ledge to use new random generator
- Added new Tidal Passage level
- Added item Exalted Orb: adds a mod to rare item
- Added item Jeweler's Orb: rerolls sockets
- Added item Orb of Transformation: rerolls a magic item
- Added item Orb of Souring: converts an item into its plain base type
- Added implicit cold damage to Leather Belt
- Nerfed ice nova (-40% damage, costs more mana)
- Nerfed currency item drop rates substantially
- Nerfed "increased item quantity" stat by 50%
- Nerfed energy shield quantities by 50%
- Nerfed mana regen
- Boosted energy shield regen
- Brightened lighting in act 1 town
- Added skill weapon restrictions
- Implemented skill area of effect boosts
- Improved Ground Slam effects
- Allowed three sockets to spawn on the highest weapons/armours
- Further tidied up character screen stats
- Smallcaps version of font used in item rendering
- Better descriptions of skills on gem hovers
- Fixed blocked doorways in prison
- Fixed materials used in waterfalls
- Fixed layout issues with NPC windows and item hovers
- Fixed font scaling issues
- Lengthened chat message fade delay
- Passive screen now shows attributes the skill would grant
- Accuracy used for bows (they can miss now)
- Weapon type is checked correctly in stats
- Fixed resizing issue with minimap
- Red outline on monsters works correctly and intensity represents health amount
- Fixed a bug with de-equipping weapons that you can't use
References
- ↑ Qarl (January 4, 2017). "Legacy Patch Notes - Part Two". Official Path of Exile Forums. Retrieved November 11, 2020.