Version 0.10.0b: Difference between revisions
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>Kaseki No edit summary |
>Vinibot (Moving to new templating with Template:Version) |
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{{ | {{version | ||
| | | before = 0.10.0 | ||
| | | beforedate = January 23, 2013 | ||
| | | patch = 0.10.0b | ||
| after = | | patchdate = January 23, 2013 | ||
| | | after = 0.10.0c | ||
| afterdate = January 26, 2013 | |||
}} | |||
==Patch notes== | |||
These are the official patch notes for '''version 0.10.0b''' released by Grinding Gear Games. | |||
===Changes=== | ===Changes=== | ||
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*Fixed a bug where [[Item Effects|cosmetic on-hit effects]] would remain on a character after an augmented bow was removed. | *Fixed a bug where [[Item Effects|cosmetic on-hit effects]] would remain on a character after an augmented bow was removed. | ||
*Fixed a bug where [[evasion]] would be calculated slightly incorrectly on characters that have the [[Iron Reflexes]] keystone passive. | *Fixed a bug where [[evasion]] would be calculated slightly incorrectly on characters that have the [[Iron Reflexes]] keystone passive. | ||
Revision as of 09:58, 30 October 2013
Version History | ||
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← 0.10.0 January 23, 2013 | 0.10.0b January 23, 2013 | 0.10.0c → January 26, 2013 |
Patch notes
These are the official patch notes for version 0.10.0b released by Grinding Gear Games.
Changes
- Fixed several problems with the Act Three boss fight, including a crash. The details would be spoilers.
- Fixed a bug where cosmetic effects would not work on claws.
- Fixed a bug where cosmetic on-hit effects would remain on a character after an augmented bow was removed.
- Fixed a bug where evasion would be calculated slightly incorrectly on characters that have the Iron Reflexes keystone passive.