Vaal Fallen: Difference between revisions
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{{Version history table row|2.1.0| | {{Version history table row|2.1.0| | ||
* Vaal Fallen and Colossal Vaal Fallen monsters no longer always get critical strikes, but will now always inflict status ailments. The damage has been increased to compensate. | * Vaal Fallen and Colossal Vaal Fallen monsters no longer always get critical strikes, but will now always inflict status ailments. The damage has been increased to compensate. | ||
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{{Version history table row|0.11.5| | |||
* In Maps, the Vaal Fallen now appear in separate packs from Necromancers, fighting alongside other Vaal constructions. | |||
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{{Version history table row|0.11.4| | |||
* Vaal Fallen now wear appropriate late Atziri period Vaal armour and wield two handed weapons. | |||
* Vaal Fallen are no longer classified as undead, so cannot be raised by Necromancers. While these constructs contain a skeleton, it is not the skeleton in the construct that has a life force. | |||
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{{Version history table end}} | {{Version history table end}} |
Latest revision as of 20:59, 19 July 2023
Vaal Fallen | |||
Location(s) | The Vaal Ruins The Ancient Pyramid | ||
Resistance(s) | Fire | ||
Modifier(s) | Inflicts Elemental Status Effects |
Vaal Fallen are melee monsters of type construct found in the Vaal Ruins.
Abilities
- Inflicts Elemental Status Effects
- Resists Fire
Areas
- The Vaal Ruins
- The Ancient Pyramid (summoned by Vaal Oversoul)
- The Causeway
Other Areas
Maps
Version history
Version | Changes |
---|---|
2.1.0 |
|
0.11.5 |
|
0.11.4 |
|