User talk:Neokowloon

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Niightblade(t) — Hi! Could you please remember to provide a summary when editing pages? It makes it heaps easier to work out what's been changed. Thanks.

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You added a "citation needed" to the Atlas of Worlds page where I wrote that the game will always spawn a Conqueror in a region that still needs to drop the Watchstone, if that Conqueror is still available to spawn. That is how the system has worked for me at all times now, you an try that for yourself. What would a citation be? A "before and after"-screenshot of a region that has a certain Watchstone unobtained and then spawns the respective influence? --DoomBee (talk) 03:40, 29 December 2019 (UTC)

DoomBee, I had spawned a Conqueror that i have acquired the Watchstone already in that region and the other Conquerors haven't had another other restriction to spawn . I am afraid may be there is no "priority" to spawn which Conqueror . Neokowloon (talk) 11:22, 30 December 2019 (UTC)
I have never encountered this during my Atlas progression. When a wrong Conqueror spawned for me it could be explained by the influence already being taken or used up. Remember that every Conqueror can only spawn ONCE after each Sirius fight. I have before-after screenshots from my last spawns. And it's been reliable every time. I could even predict that an area that was missing the blue and yellow Watchstones would spawn the blue influence because I locked the yellow influence to a region that was only missing the yellow Watchstone. I find it hard to believe that I was just lucky so many times, especially since I am deliberately doing it. There is also always the possibility of a freak incident, a bug. The new Atlas still has some issues.--DoomBee (talk) 14:33, 30 December 2019 (UTC)

A little mess

Hello can you help me pls? I did a little mess with Defiled_in_the_Sceptre, picture result in a wrong position and i'm unable to fix it. tyvm --PsyCat Online (talk) 12:53, 24 January 2020 (UTC)

Eye of Mallice: "it did not calculated that way"

Can you please elaborate a bit on that? Iam very confused as to what i`ve missunderstood about the mechanic. Thanks —The preceding unsigned comment was added by 13tayler13 (talkcontribs) 20:05, 28 February 2020

Please provide citation that GGG confirmed that "increased" ele res work with negative enemy resistance in your alleged way. Instead of you own speculation or rely on unofficial software like POB. Neokowloon (talk) 21:38, 28 February 2020 (UTC)
Also, even it is true, since 3.9 GGG buffed enemy resistance , are there any practical use and worth to mention as "benefit"? LV 24 Template:IL only give you -21% res and of the Undergroundof the Underground
Suffix
Nearby Enemies have -9% to Fire Resistance
grant -9%, still -21% to go for The Shaper's 50% fire res. Neokowloon (talk) 23:37, 28 February 2020 (UTC)