Unholy Authority: Difference between revisions
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>Eruerufu2k m (added "The buff can not stack by killing multiple enemies", which is not obvious while reading the description of the node, but is indeed correct.) |
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'''Malediction''' is an [[Ascendancy passive skill]] for the [[Occultist]]. It raises the additional [[curse]] limit by one. In addition, killing a cursed enemy grants a [[buff]] that grants extra [[chaos damage]] per curse the killed enemy had based on all sources of non-chaos damage. | '''Malediction''' is an [[Ascendancy passive skill]] for the [[Occultist]]. It raises the additional [[curse]] limit by one. In addition, killing a cursed enemy grants a [[buff]] that grants extra [[chaos damage]] per curse the killed enemy had based on all sources of non-chaos damage. The buff can not stack by killing multiple enemies. | ||
The buff granted from Malediction can be interpreted as following: | The buff granted from Malediction can be interpreted as following: |
Revision as of 10:04, 15 April 2016
Malediction is an Ascendancy passive skill for the Occultist. It raises the additional curse limit by one. In addition, killing a cursed enemy grants a buff that grants extra chaos damage per curse the killed enemy had based on all sources of non-chaos damage. The buff can not stack by killing multiple enemies.
The buff granted from Malediction can be interpreted as following:
- Gain 4% of Physical Damage as extra Chaos Damage per Curse an enemy you killed Recently had
- Gain 4% of Fire Damage as extra Chaos Damage per Curse an enemy you killed Recently had
- Gain 4% of Cold Damage as extra Chaos Damage per Curse an enemy you killed Recently had
- Gain 4% of Lightning Damage as extra Chaos Damage per Curse an enemy you killed Recently had
Version history
Version | Changes |
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2.2.0 |
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