Unholy Authority: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>KLIKS
mNo edit summary
>Eruerufu2k
m (added "The buff can not stack by killing multiple enemies", which is not obvious while reading the description of the node, but is indeed correct.)
Line 8: Line 8:
}}</onlyinclude>
}}</onlyinclude>


'''Malediction''' is an [[Ascendancy passive skill]] for the [[Occultist]]. It raises the additional [[curse]] limit by one. In addition, killing a cursed enemy grants a [[buff]] that grants extra [[chaos damage]] per curse the killed enemy had based on all sources of non-chaos damage.
'''Malediction''' is an [[Ascendancy passive skill]] for the [[Occultist]]. It raises the additional [[curse]] limit by one. In addition, killing a cursed enemy grants a [[buff]] that grants extra [[chaos damage]] per curse the killed enemy had based on all sources of non-chaos damage. The buff can not stack by killing multiple enemies.


The buff granted from Malediction can be interpreted as following:
The buff granted from Malediction can be interpreted as following:

Revision as of 10:04, 15 April 2016

Template:Passive

Malediction is an Ascendancy passive skill for the Occultist. It raises the additional curse limit by one. In addition, killing a cursed enemy grants a buff that grants extra chaos damage per curse the killed enemy had based on all sources of non-chaos damage. The buff can not stack by killing multiple enemies.

The buff granted from Malediction can be interpreted as following:

  • Gain 4% of Physical Damage as extra Chaos Damage per Curse an enemy you killed Recently had
  • Gain 4% of Fire Damage as extra Chaos Damage per Curse an enemy you killed Recently had
  • Gain 4% of Cold Damage as extra Chaos Damage per Curse an enemy you killed Recently had
  • Gain 4% of Lightning Damage as extra Chaos Damage per Curse an enemy you killed Recently had

Version history

Version Changes
2.2.0
  • Added to the game.