Unholy Authority: Difference between revisions

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'''Unholy Authority''' is an [[Ascendancy passive skill]] for the [[Occultist]]. It raises the additional [[curse]] limit by one and enables your hexes to affect [[Hexproof]] enemies.
'''Unholy Authority''' is an [[Ascendancy passive skill]] for the [[Occultist]]. It raises the additional [[curse]] limit by one and enables your hexes to affect [[Hexproof]] enemies.
==Ruthless mode==
{{infocard
|header    = Unholy Authority (Ruthless)
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:FatefulEchoes (Occultist) passive skill icon.png]]</div>
|2        = You can apply an additional Curse<br>Your Hexes can affect Hexproof Enemies
}}
Unholy Authority in [[Ruthless mode]] is unchanged.


==Version history==
==Version history==

Latest revision as of 08:44, 8 February 2024

Unholy Authority
Ascendancy Notable Passive Skill
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies [1]

Unholy Authority is an Ascendancy passive skill for the Occultist. It raises the additional curse limit by one and enables your hexes to affect Hexproof enemies.

Ruthless mode

Unholy Authority (Ruthless)
Ascendancy Notable Passive Skill
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies

Unholy Authority in Ruthless mode is unchanged.

Version history

Version Changes
3.20.0
  • Renamed to from Malediction to Unholy Authority. It no longer provides 15% increased Effect of your Curses, or Enemies you curse have Malediction. It now provides Your Hexes can affect Hexproof Enemies, previously in Profane Bloom.
3.13.0
  • Removed When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds.
3.2.0
  • The small passive leading to the notable no longer grants 15% increased Curse Duration and instead grants 5% increased Effect of your Curses. The notable now grants 15% increased Effect of your Curses, and Enemies you curse have Malediction. Enemies with Malediction deal 10% reduced Damage and take 10% increased Damage. When you kill an Enemy, the notable now also grants 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds for each Curse on that enemy (up from 4%).
2.2.0
  • Added to the game.

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