Two Handed: Difference between revisions

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>Illviljan
(A lot of outdated information, "Two handed" also implies Bows and other weapons, it will become more noticeable with the release of Ascendancy.)
>Qetuth
(was out of date and not much use so rewrote from scratch to be about keyword)
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{{OOD|page}}
'''Two Handed''' is a keyword which applies to the use of weapons which take up both [[Main Hand]] and [[Off Hand]] equipment slots.
==Two Handed Melee Weapons Passives==
'''Basic [[Passives]]''' for Two Handed Melee Weapons include:
*1 x Two Handed Weapon Accuracy (12%)
*4 x Two Handed Weapon Attack Speed (4%)
*1 x Two Handed Weapon Attack Speed (3%)
*2 x Two Handed Weapon Critical Strike Chance (15%)
*11 x Two Handed Weapon Damage (6%)
*1 x Two Handed Weapon Damage (8%)
*2 x Two Handed Weapon Damage (4%) and Accuracy (8%)
*3 x Two Handed Weapon Damage (4%) and Attack Speed (2%)
*1 x Two Handed Weapon Damage (4%) and Stun Duration (8%)
*4 x Two Handed Weapon Stun Duration (15%)


'''Notable [[Passives]]''' for Two Handed Melee Weapons include:
Weapons which count as Two Handed:
*1 x Butchery (18% Increased Physical Damage)
*[[Bow]]
*1 x Cranium Crusher (40% Increased Stun Duration)
*[[Staff]]
*1 x Executioner (8% Increased Physical Damage, 20% Increased Accuracy)
*[[List of two-handed axes|Two Handed Axes]]
*1 x Pure Brutality (40% Increased Critical Strike Chance)
*[[List of two-handed maces|Two Handed Maces]]
*1 x Reaver  (10% Increased Physical Damage, 20% Increased Accuracy)
*[[List of two-handed swords|Two Handed Swords]]
*1 x Reckless Abandon (12% Increased Physical Damage, 4% Increased Attack Speed)
*1 x Slaughter (12% Increased Physical Damage, 20 Strenght)
*1 x Wrecking Ball (10% Increased Physical Damage, 10% Increased Attack Speed)


For a total of '''38 Two Handed Melee Weapons [[Passives]]''' granting 168% Increased Physical Damage, 108% Increased Stun Duration, 70% Increased Critical Strike Chance, 68% Increased Accuracy Rating, 39% Increased Attack Speed and 20 Strength.
In almost all cases, modifiers for Two Handed apply only to melee, for example using the phrase "Two Handed Melee Weapons" on a passive skill. See [[Two-handed melee weapon]].


[[Category:Game mechanics]]
[[Category:Keywords]]

Revision as of 23:54, 9 January 2016

Two Handed is a keyword which applies to the use of weapons which take up both Main Hand and Off Hand equipment slots.

Weapons which count as Two Handed:

In almost all cases, modifiers for Two Handed apply only to melee, for example using the phrase "Two Handed Melee Weapons" on a passive skill. See Two-handed melee weapon.