Trickery: Difference between revisions

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* The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted.
* The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted.
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Revision as of 14:23, 5 June 2019

Trickery
Notable Passive Skill
20% increased Critical Strike Chance
20% increased Damage
+10 to Dexterity and Intelligence [1]

Trickery is a notable passive skill that grants increased damage and critical strike chance. It also grants additional and additional dexterity and intelligence.

Version history

Version Changes
3.3.0
  • Trickery has been changed from 20% increased elemental damage to 20% increased damage.
2.2.0
  • Trickery has been changed from 20 Intelligence to 10 Dexterity and 10 Intelligence.
1.2.0
  • Mental Acuity renamed to Trickery. Gives elemental Damage instead of mana regeneration.
  • The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted.

ru:Коварство