Trickery: Difference between revisions

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'''Trickery''' is a [[notable passive skill]] that grants increased [[elemental damage]] and [[critical strike chance]]. It also grants additional [[intelligence]].
'''Trickery''' is a [[notable passive skill]] that grants increased [[elemental damage]] and [[critical strike chance]]. It also grants additional [[intelligence]] and [[dexterity]].


==Version history==
==Version history==

Revision as of 19:51, 4 March 2016

Template:Passive

Trickery is a notable passive skill that grants increased elemental damage and critical strike chance. It also grants additional intelligence and dexterity.

Version history

Version Changes
2.2.0
  • Trickery has been changed from 20 Intelligence to 10 Dexterity and 10 Intelligence.
1.2.0
  • Mental Acuity renamed to Trickery. Gives elemental Damage instead of mana regeneration.
  • The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted.