Trickery: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>ExileWhoDieByZombieInStart1Act
>ExileWhoDieByZombieInStart1Act
No edit summary
Line 4: Line 4:
| bonuses                =  
| bonuses                =  
* 20% increased Elemental Damage
* 20% increased Elemental Damage
* +20 to Intelligence
* 20% increased Critical Strike Chance
* 20% increased Critical Strike Chance
* +10 to Dexterity and Intelligence
}}</onlyinclude>
}}</onlyinclude>



Revision as of 19:50, 4 March 2016

Template:Passive

Trickery is a notable passive skill that grants increased elemental damage and critical strike chance. It also grants additional intelligence.

Version history

Version Changes
2.2.0
  • Trickery has been changed from 20 Intelligence to 10 Dexterity and 10 Intelligence.
1.2.0
  • Mental Acuity renamed to Trickery. Gives elemental Damage instead of mana regeneration.
  • The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted.