Trickery: Difference between revisions

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m (Vinifera7 moved page Mental Acuity to Trickery: Renamed in version 1.2.0)
>Vinifera7
(Updated for version 1.2.0)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
| name                  = Mental Acuity
| name                  = Trickery
| type                  = Notable
| type                  = Notable
| bonuses                =  
| bonuses                =  
* 20% increased Mana Regeneration Rate
* 20% increased Elemental Damage
* +20 to Intelligence
* +20 to Intelligence
* 30% increased Critical Strike Chance
* 20% increased Critical Strike Chance
}}</onlyinclude>
}}</onlyinclude>


'''Mental Acuity''' is a [[notable passive skill]] that grants increased [[critical strike]] chance and [[mana regeneration]] rate, and additional [[intelligence]].
'''Trickery''' is a [[notable passive skill]] that grants increased [[elemental damage]] and [[critical strike]] chance, and additional [[intelligence]].
 
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|1.2.0}}
* Mental Acuity renamed to Trickery. Gives elemental Damage instead of mana regeneration.
* The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted.
|}

Revision as of 12:28, 24 August 2014

Template:Passive

Trickery is a notable passive skill that grants increased elemental damage and critical strike chance, and additional intelligence.

Version history

Version Changes
1.2.0
  • Mental Acuity renamed to Trickery. Gives elemental Damage instead of mana regeneration.
  • The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted.