Totem Mastery: Difference between revisions
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|id = Totem | |id = Totem | ||
|mastery_effects = Totem1,Totem2,Totem3,Totem4,Totem5,Totem6 | |mastery_effects = Totem1,Totem2,Totem3,Totem4,Totem5,Totem6 | ||
|name = Totem Mastery | |||
|icon = PassiveMasteryTotemInactive | |icon = PassiveMasteryTotemInactive | ||
}} | }} | ||
===Mechanics=== | |||
{{c|mod|5% of Damage from Hits is taken from your nearest Totem's Life before you}}: If 5% of damage from the hit exceeds the Totem's Life, the remaining damage is taken from you.<ref>https://www.pathofexile.com/forum/view-thread/3284453</ref> | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.22.0| | |||
* The "Totems Taunt Enemies around them for 1 second when Summoned" Totem Mastery has been replaced with "1% of Physical Attack Damage dealt by your Totems is Leeched to you as Life." | |||
}} | |||
{{Version history table row|3.20.0| | |||
* Added a new Totem Mastery that provides "Ancestor Totem Buff Effects Linger for 3 seconds", which replaces the "50% increased Totem Placement range" Mastery. | |||
}} | |||
{{Version history table row|3.16.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} |
Latest revision as of 13:51, 11 August 2023
Totem Mastery
Bonuses from the Totem Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.
Mechanics
5% of Damage from Hits is taken from your nearest Totem's Life before you: If 5% of damage from the hit exceeds the Totem's Life, the remaining damage is taken from you.[1]
Version history
Version | Changes |
---|---|
3.22.0 |
|
3.20.0 |
|
3.16.0 |
|