Titanic Impacts: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.16.0 | {{Version history table row|3.16.0| | ||
''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.'' | ''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.'' | ||
* | * {{Undocumented}} | ||
**Now grants {{c|mod|+45% to Critical Strike Multiplier with Two Handed Melee Weapons}} (up from 20%). | **Now grants {{c|mod|+45% to Critical Strike Multiplier with Two Handed Melee Weapons}} (up from 20%). | ||
**No longer grants {{c|mod|12% increased Accuracy Rating with Two Handed Melee Weapons}}. | **No longer grants {{c|mod|12% increased Accuracy Rating with Two Handed Melee Weapons}}. | ||
**No longer grants {{c|mod|40% increased Critical Strike Chance with Two Handed Melee Weapons}}. | **No longer grants {{c|mod|40% increased Critical Strike Chance with Two Handed Melee Weapons}}. | ||
{{Version history table row|3.7.0 | }} | ||
{{Version history table row|3.7.0| | |||
* Introduced to the game | * Introduced to the game | ||
}} | |||
{{Version history table end}} | {{Version history table end}} |
Latest revision as of 05:29, 10 March 2023
Titanic Impacts
Notable Passive Skill
+45% to Critical Strike Multiplier with Two Handed Melee Weapons [1]
Titanic Impacts is a notable passive skill that grants additional critical strike multiplier with two-handed melee weapons.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Amber Oil | Verdant Oil | Opalescent Oil | Titanic Impacts | +45% to Critical Strike Multiplier with Two Handed Melee Weapons |
Version history
Version | Changes |
---|---|
3.16.0 |
Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.
|
3.7.0 |
|