The Incarnation of Agony: Difference between revisions
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| modifier= [[Modifier:CannotBeSlowedBelowValueBosses|Cannot Be Fully Slowed]] | | modifier= [[Modifier:CannotBeSlowedBelowValueBosses|Cannot Be Fully Slowed]] | ||
| metadata_id = Metadata/Monsters/LeagueAzmeri/GullGoliath_ | | metadata_id = Metadata/Monsters/LeagueAzmeri/GullGoliath_ | ||
}} | |||
{{status | |||
| name = Aura of Death | |||
| type = Debuff | |||
| description = You cannot recover Life or Energy Shield, and are taking every damage type over time. Run away! | |||
}} | }} | ||
The Incarnation of Agony is a unique monster found in [[the Viridian Wildwood]]. It appears randomly and is based on the boss of {{il|Crimson Temple Map}}. | The '''Incarnation of Agony''' is a unique monster found in [[the Viridian Wildwood]]. It appears randomly and is based on the boss of {{il|Crimson Temple Map}}. | ||
It uses teleports when hit, | It uses teleports when hit, triggering its Death Pulse skill, and uses a screech to {{stl|Unnerve}} enemies. Being near this enemy inflicts stacks of {{stl|Aura of Death}}, dealing damage over time of every [[damage type]]. | ||
When killed, it drops several [[unique item]]s. |
Revision as of 22:20, 12 December 2023
This article is a stub. Please help improve the article by expanding it.
The Incarnation of Agony | |||
Level(s) | 50-83 | ||
Location(s) | The Viridian Wildwood | ||
Quest(s) | File:Hunt for the Crow quest icon.pngHunt for the Crow | ||
Resistance(s) | 40% Fire 40% Cold 40% Lightning 25% Chaos | ||
Modifier(s) | Cannot Be Fully Slowed |
Aura of Death
Debuff
You cannot recover Life or Energy Shield, and are taking every damage type over time. Run away!
The Incarnation of Agony is a unique monster found in the Viridian Wildwood. It appears randomly and is based on the boss of Crimson Temple MapCrimson Temple MapMap Level: 79
Map Tier: 12
Guild Character: ©A sanguine supplication to death and depravity.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
It uses teleports when hit, triggering its Death Pulse skill, and uses a screech to Unnerve enemies. Being near this enemy inflicts stacks of Aura of Death, dealing damage over time of every damage type.
When killed, it drops several unique items.