Talk:Eroding touch: Difference between revisions

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(Created page with "==Stack== the status icon display the number 1 and a timer. Not sure it mean it is stackable (=>1) or just display error. ~~~~")
 
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==Stack==
==Stack==
the status icon display the number 1 and a timer. Not sure it mean it is stackable (=>1) or just display error. [[User:Neokowloon|Neokowloon]] ([[User talk:Neokowloon|talk]]) 13:48, 15 March 2020 (UTC)
the status icon display the number 1 and a timer. Not sure it mean it is stackable (=>1) or just display error. [[User:Neokowloon|Neokowloon]] ([[User talk:Neokowloon|talk]]) 13:48, 15 March 2020 (UTC)
== Rectify numeric value ==
On page Glorious Madness, user Silenth suggests the increased damage taken is 10% instead of 6%, conflicting the current standard value. The following confirm template is added in conjunction with that edit:
    confirm|date=September 5, 2021|reason=This was tested using 1 attack from the same mob, I took 2.1x more damage so I speculate 10%.
Unlikely, but could there be a discrepancy between Eroding Touch gained from Glorious Madness versus a Delirium mob?

Latest revision as of 08:12, 1 January 2022

Stack

the status icon display the number 1 and a timer. Not sure it mean it is stackable (=>1) or just display error. Neokowloon (talk) 13:48, 15 March 2020 (UTC)

Rectify numeric value

On page Glorious Madness, user Silenth suggests the increased damage taken is 10% instead of 6%, conflicting the current standard value. The following confirm template is added in conjunction with that edit:

   confirm|date=September 5, 2021|reason=This was tested using 1 attack from the same mob, I took 2.1x more damage so I speculate 10%.

Unlikely, but could there be a discrepancy between Eroding Touch gained from Glorious Madness versus a Delirium mob?