Talk:Damage conversion

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Revision as of 09:41, 7 February 2017 by >DagonxXx
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This talk page is for discussing the article Damage conversion.

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Projectile damage

I'd like to see a discussion/example for increased projectile damage interaction with converted damage on projectiles, like burning arrow, ice shot, lightning arrow. The essential thing to clarify is, whether a 10% projectile damage node applies twice -- once for the original physical projectile, and once for the converted damage -- or just once to the original physical projectile.Irfy (talk) 11:26, 5 January 2015 (UTC)

There is nothing in the game that converts any type of damage to or from projectile damage, so I'm not sure how projectile damage is even relevant. Perhaps you could clarify the issue so that I can try to understand what you mean. —Vini (t|c) 12:36, 5 January 2015 (UTC)

"Taken as" modifiers

"Taken as" modifiers such as Module Error: More than one result found for item using search term "item_name = Lightning Coil". Try using the page parameter instead are not considered Damage conversion, basically because it does not "remember" the original damage taken. Does it still belong on this page? https://www.pathofexile.com/forum/view-thread/528343#p4739895 --Illviljan (talk) 22:37, 2 December 2015 (UTC)

Other Conversions

Aside from damage, there are also other conversions within Path of Exile (Presence of Chayula, Sanctuary of Thought). These are functionally identical, so the question needs to be answered: Should we rename the page to "Conversion" and discuss it in a more general sense?