Talk:Armour: Difference between revisions

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>AnnanFay
>AnnanFay
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Revision as of 22:04, 14 February 2013

Reversing DR equation to find monster damage?

So:

   Level 27
   Armour 115
   Estimated Physical Damage Reduction = 14%

If:

   Damage Reduction = Armour / ( Armour + (12 * Damage) )

Then:

   DR = A/(A+12D) <-- shorthandifying
   DR*(A+12D) = A
   DR*A+DR*12D = A
   DR*12D = A - (DR*A)
   D = (A-(DR*A))/(DR*12)
   D = (115-(0.14*115))/(0.14*12)
   D = 58.869047619047619047619047619048

Does this mean the average damage done by a level 27 monster is ~59?

If this is the case it will be easy for us to compile a table (or graph! :D) of the average monster damage per level. -AnnanFay (talk) 20:16, 14 February 2013 (UTC)

I guess the pertinent question is, what exactly does "Estimated Physical Damage Reduction" mean? —Vinifera7 (talk) 21:05, 14 February 2013 (UTC)
QUOTE:
"Augustrad wrote: 'It is my understanding that the percentage you have is the percent that damage is reduced per each hit, not counting chaos damage of course. Am I right?'

No.

First, it's estimated physical damage reduction, so in addition to chaos, it also won't apply to fire, cold or lightning damage, only to physical.

Second, it's estimated physical damage reduction - it's a rough guess. The amount that armour protects you is different depending on how strong the hit is - the same amount of armour will prevent a higher percentage of damage from a small hit than from a big one.
The percentage shown as an estimate is based on the average amount of damage we expect a monster of your level to be dealing, but individual monsters will deal more or less damage, thus causing lower or higher amounts of reduction." - Mark_GGG [ bold mine ]
Given the above quote it seems it is an average amount of damage monsters are doing. Probably Normal (white) non-elemental monsters. I'll start gathering some data. -AnnanFay (talk) 22:04, 14 February 2013 (UTC)