Talk:Alternate skill effect

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Revision as of 14:05, 20 March 2013 by Iamacyborg (talk | contribs)
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This talk page is for discussing the article Alternate skill effect.

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Skill Effect Template

The Skill Effect Template is flawed as can be seen with Tiki Totem: "Skill Affecred: Module Error: No skills found with q_where = skill.active_skill_name="Spell Totem or Ranged Attack Totem". The 'skill affected' section, in my opinion, is not needed as it is redundant. The Description of the Skill Effect clearly states which skill or skills are affected. All that is needed is to insert the Template:Sl into the description like so: "Replaces the standard Module Error: No skills found with q_where = skill.active_skill_name="Spell Totem" or Module Error: No skills found with q_where = skill.active_skill_name="Ranged Attack Totem" with a coloured totem that has carved tiki designs." --FaceLicker (talk) 00:45, 8 March 2013 (UTC)

I changed the template to add the little shop coin and to add some color to the page, it now matches the PoE website. I also reduced the pixel width on the images by 25%. I think the page looks cool now, the colors make everything pop. I do think some categorical organization will be needed in the future once more effects are added. Does anyone care about the changes? --FaceLicker (talk) 13:53, 20 March 2013 (UTC)

Looks great to me. I think we'll also want to put the alternate skill effects on the relevant skill pages too. Iamacyborg (talk) 14:05, 20 March 2013 (UTC)