Talisman

From Path of Exile Wiki
Revision as of 05:20, 12 December 2015 by >Bkinch08
Jump to navigation Jump to search

Talismans are a new type of amulet exclusive to the Talisman challenge league. All talismans are corrupted when they drop, so they cannot be modified. They have special implicit modifiers more powerful than ordinary amulets and can be normal, magic, rare, or unique.

Talismans are encountered in the wild as a mob 'possessed' by a Talisman, visually similar to possession by a Tormented Spirit. Talismans can possess any rarity of enemy and will always spawn possessing a mob. When the mob is killed, the Talisman drops as an item -- but if it is not picked up quickly by the player, it will attract another enemy and possess that enemy instead. Each type of Talisman grants the mob it possesses extra combat abilities related to its implicit modifier.

Talisman Base Types

Tier 1

Talisman Implicit Possession Effect
Breakrib Talisman (20 to 30)% increased physical damage
Ashscale Talisman (20 to 30)% increased fire damage
Deep One Talisman (20 to 30)% increased cold damage
Lone Antler Talisman (20 to 30)% increased lightning damage
Deadhand Talisman (19 to 31)% increased chaos damage
Bonespire Talisman (20 to 30)% increased maximum Mana
Black Maw Talisman Has 1 socket
Undying Flesh Talisman +1 to maximum number of zombies

Tier 2

Talisman Implicit Possession Effect
Fangjaw Talisman (8 to 12)% increased maximum Life
Avian Twins Talisman 50% of (fire/cold/lightning damage taken as (fire/cold/lightning) damage
Splitnewt Talisman (4 to 6)% chance to freeze, shock and ignite
Hexclaw Talisman (40 to 50)% increased global critical strike chance
Clutching Talisman (15 to 25)% increased global defenses
Primal Skull Talisman 2% of Life Regenerated per Second

Tier 3

Talisman Implicit Possession Effect
Monkey Paw Talisman 10% chance to gain a (endurance/frenzy/power) charge on kill
Monkey Twins Talisman 5% increased radius of area skills

Unique Talismans

Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).


Unknown tier: Wereclaw Talisman || (16 to 24)% increased global Critical Strike Multiplier

Monkey Twins Talisman || (5 to 8)% increased Area of Effect radius

Three Rat Talisman || (12 to 16)% increased attributes

Longtooth Talisman || (4 to 6)% Physical Damage reduction

Rotfeather Talisman || (25 to 35)% increased Damage

Three Hands Talisman || (6 to 12)% of physical damage added as a random element

Spinefuse Talisman || (6 to 10)% increased Item Quantity

Rot Head Talisman || (30 to 40)% increased fish bite sensitivity