Static Electricity: Difference between revisions
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>BotK2 |
>BotK2 (Adding class_id) |
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{{Item | {{Item | ||
|upgraded_from_set3_text | |upgraded_from_set3_text = random {{c|unique|unique item}} | ||
|rarity | |rarity = Unique | ||
|name | |name = Static Electricity | ||
|class | |class = Jewel | ||
|base_item | |class_id = Jewel | ||
|flavour_text | |base_item = Viridian Jewel | ||
|explicit1 | |flavour_text = "Movement expends energy, but perhaps a little of that energy<br>can be recaptured and... reappropriated."<br>- Inquisitor Maligaro | ||
|release_version | |explicit1 = AddedLightningDamagePerDexInRadiusUniqueJewel53 | ||
|upgraded_from_set1_group1_notes | |release_version = 2.0.0 | ||
|upgraded_from_set1_group1_item_name = The Garish Power | |upgraded_from_set1_group1_notes = random {{c|unique|unique [[Jewel]]}} | ||
|upgraded_from_set1_group1_amount | |upgraded_from_set1_group1_item_name = The Garish Power | ||
|upgraded_from_set2_group1_notes | |upgraded_from_set1_group1_amount = 4 | ||
|upgraded_from_set2_group1_item_name = The Eye of the Dragon | |upgraded_from_set2_group1_notes = random {{c|corrupted|corrupted}} {{c|unique|unique [[Jewel]]}} | ||
|upgraded_from_set2_group1_amount | |upgraded_from_set2_group1_item_name = The Eye of the Dragon | ||
|upgraded_from_set3_group1_item_name = Jack in the Box | |upgraded_from_set2_group1_amount = 10 | ||
|upgraded_from_set3_group1_amount | |upgraded_from_set3_group1_item_name = Jack in the Box | ||
|upgraded_from_set3_group1_amount = 4 | |||
}} | }} | ||
'''Static Electricity''' is a [[unique]] {{il|Viridian Jewel}}. | '''Static Electricity''' is a [[unique]] {{il|Viridian Jewel}}. |
Revision as of 09:26, 8 October 2018
Lua error in Module:Item2/core at line 546: attempt to index field '?' (a nil value). Static Electricity is a unique Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
Item acquisition
Static Electricity is drop disabled.
Version history
Version | Changes |
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2.0.0 |
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