Staff Damage and Critical Strike Chance: Difference between revisions

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{{Passive skill box|Staff Damage and Critical Strike Chance}}
{{Historical content|Replaced by [[Staff Critical Strike Chance]].}}
<!-- {{Passive skill box|Staff Damage and Critical Strike Chance}} -->


{{distinguish|Staff Critical Strike Chance and Damage}}
'''Staff Damage and Critical Strike Chance''' is a [[small passive skill]] that grants increased [[physical damage]] with [[staff|staves]]. It also grants increased global [[critical strike chance]] with a staff equipped.
 
'''Staff Damage and Critical Strike Chance''' is a [[basic passive skill]] that grants increased [[physical damage]] with [[staff|staves]]. It also grants increased global [[critical strike chance]] with a staff equipped.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|?}}
{{Version history table row|?|
* Physical Damage decreased from 20% to 8%.
* Physical Damage decreased from 20% to 8%.
{{VersionHistoryRow|1.3.0}}
}}
{{Version history table row|1.3.0}}
* Physical Damage increased from 8% to 20%.
* Physical Damage increased from 8% to 20%.

Latest revision as of 05:56, 29 May 2023

This article describes historical game content.

Staff Damage and Critical Strike Chance is a small passive skill that grants increased physical damage with staves. It also grants increased global critical strike chance with a staff equipped.

Version history

Version Changes
Unknown
  • Physical Damage decreased from 20% to 8%.
1.3.0
  • Physical Damage increased from 8% to 20%.