Staff Damage: Difference between revisions
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|2.6.0}} | ||
* The staff wheel to the left of Templar has been improved. A [[Counterweight|third notable]] has been added which focuses on improving Critical Strikes. This should be accessible to all Critical Strike-orientated staff builds. | * The staff wheel to the left of Templar has been improved. A [[Counterweight|third notable]] has been added which focuses on improving Critical Strikes. This should be accessible to all Critical Strike-orientated staff builds. | ||
{{ | {{Version history table row|1.3.0}} | ||
* Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...]. | * Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...]. | ||
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Revision as of 04:54, 19 October 2020
Staff Damage
Passive Skill
12% increased Physical Damage with Staves
Staff Attacks deal 15% increased Damage with Ailments [1]
Staff Attacks deal 15% increased Damage with Ailments [1]
Staff Damage is a basic passive skill that grants increased physical damage with staves.
Version history
Version | Changes |
---|---|
2.6.0 |
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1.3.0 |
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