Staff Damage: Difference between revisions

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>ThemJohns
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>BotK2
(replacing passive template with cargo passive skill box)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Staff Damage}}</onlyinclude>{{Passive skill box|Staff Damage}}
| name                  = Staff Damage
| type                  = Basic
| bonuses                =
* 15% increased Physical Damage with Staves
}}</onlyinclude>


'''Staff Damage''' is a [[basic passive skill]] that grants increased [[physical damage]] with [[staff|staves]].
'''Staff Damage''' is a [[basic passive skill]] that grants increased [[physical damage]] with [[staff|staves]].

Revision as of 09:56, 29 July 2018

Template:Fixme

Staff Damage
Passive Skill
12% increased Physical Damage with Staves
Staff Attacks deal 15% increased Damage with Ailments [1]

Staff Damage is a basic passive skill that grants increased physical damage with staves.

Version history

Version Changes
2.6.0
  • The staff wheel to the left of Templar has been improved. A third notable has been added which focuses on improving Critical Strikes. This should be accessible to all Critical Strike-orientated staff builds.
1.3.0
  • Large [...], staff, [...] wheels of passive skills have been placed on the exterior of the tree, out from the Templar, [...].